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Spirit of the Century

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In addition to their usual complement of consequences, the players can also make use of three communal consequences, one of each degree of severity. These represent damage to the environment or new complications in the story, such as "Injured Bystanders" or "Anti-Mutant Hysteria." Players can effectively use them to offload harm from themselves onto the world around them. A collateral consequence can be cleared just like a regular one, using an overcome action with whatever skill seems most appropriate, with two exceptions. One, it must be done during the scene in which the consequence is incurred. Two, there's no delay.with a good enough skill roll it clears immediately.

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Page last modified on June 17, 2013, at 09:55 PM by DoyceTesterman

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