For The Century Club Presents... campaign, the following rules changes are in effect:
- The default starting Stress for P Cs and named NP Cs is 3, rather than five.
- When you take a hit that exceeds your stress boxes, you're taken out. Period. HOWEVER, Consequences let reduce the amount of stress you take from a particular blow, which keeps you from exceeding your stress boxes (for awhile).
- Take a minor consequence for a -2 to the stress dealt.
- Take a major consequence for a -4 to the stress dealt.
- Take a severe consequence for a -6 to the stress dealt.
- "Sorcery" (non-artifact-based magic) is accomplished using a Mysteries version of the Science stunt "Theory in Practice." Said stunt is called "Sorcery" and requires "Secrets of the Arcane" as a prerequisite Stunt. (This is just like Fred's "Simple Magic" on the SotC Wiki, except he didn't mention needing the prerequisite.)