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+Shadow World[Keywords+]
Character:Gau "The Plucky"Race:Acergi? (Half-demon)
Player:Mark Causey (adamantineangel)Homeland:Scorpion Ridge Foothills
Description:Short, wiry,Occupation:Spirit-Talker 17
red-skinned demonlingExtra Keyword: 
Goals:Acquiring great spirit companions and power, seeking the sunken templeSpecialized Magic:Practicioner of Great Frog Groak 17
Hero Points:3Common Magic: 

Abilities

~Acergi

  • Short 13
  • Wiry 13
  • Channeling 17

~Scorpion Ridge Foothills~

  • SRF Customs
  • SRF Geography
  • Speak Kuskaruk
  • Use Hammer
  • Foothills Survival

~Mirroring Spirits Tradition~

  • Know Twin Spirit Myths
  • Know Tradition Spirits

~Spirit Talker~

  • Charismatic Presence
  • Dance for Hours
  • Herbalism
  • Know Local Spirits
  • Lead Ecstatic Worship

~Practitioner of Great Frog Groak~

  • Know Groak Myths
  • Know Stone Spirits
  • Spirit Face
  • Open Spirit World

~Other~

  • Geology

Relationships

~Scorpion Ridge Foothills~

  • Estranged from Family
  • Loves Father

~Mirroring Spirits Tradition~

  • Revere Twin Spirits

~Spirit Talker~

~Practitioner of Great Frog Groak~

  • Knows Great Frog Groak
  • Owner of Dger

Magical Abilities

~Mirroring Spirits Tradition~

  • Tradition Charms
    • Run Great Distances (Desert Bird)
    • Become Inconspicuous (Lizard)
    • Dig a Home (Lesser Badger)
    • Notice Things (Owl)

~Practitioner of Great Frog Groak~

  • First Spirit Fetish
    • Ability 1
    • Ability 2
    • Ability 3
  • Second Spirit Fetish
    • Ability 1
    • Ability 2
    • Ability 3

Personality

~Scorpion Ridge Foothills~

  • Cunning
  • Persistent
  • Obnoxious
  • Grudge-memory

~Mirroring Spirits Tradition~

  • Balanced

~Spirit Talker~

  • Energetic

~Other~

  • Inquisitive 13
  • Happy Go Lucky 13
  • Stubborn 13

Flaws

  • Naive
  • Trusting
  • Curious
  • Can't Hold Liquor

Followers

~Practitioner of Great Frog Groak~

  • Retainer Dger
    • Badger 17
  • Hammer 17
    • Enchanted 13
    • Work Gems 17
    • Split Skulls 17

Possessions and Wealth

  • Standard of living: Common
  • Wealth: 13

Things Left to Do

Note that not all of these need be done right away - they can be left to be decided in play. But just so you know what things you have comming to you in terms of more abilities and levels, etc.

  • Decide on Practice spirits - these should be named, but otherwise minor spirits. Bigger than tradition spirits, but less of a personality than the Majestic Spirits like Groak.
  • Decide on one more tradition charm. You get five to start.
  • Decide where to spend the "Advanced Experience." That is, five levels that can be added to keywords (which subsequently raise all of the abilities inside by the same amount).
  • Decide where to spend the 25 points on Gau's abilities.
  • Decide how to split up the 15 points (no more than 10 to any one ability) that go to your hammer sidekick's three abilities.

Character Sheets

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Page last modified on August 02, 2005, at 01:25 PM by MikeHolmes

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