Week gone past

Certainly spent some time on the characters this week, but a lot of it has been RP stuff, so not as much with the dinging.
Got HT back into circulation a bit and ran him around with Scorpia, who was rebuilt for I5 and never really got a chance to test her build, so we did that… also ran a few missions with him solo. Gotta tell yah, defense changes or not, I KNOW when those FF shields aren’t there. I mean, I *feel* it.
HT’s got a lot of AV things, and Scorpia-player wants to get her back in running missions, so I’m sure they’ll be around and about.
Hype and Syn dinged 47 (bringing them even, I should mention, with Scorpia). Haven’t done a ton with them, mission-wise, since then. We’ve got two level 40-45 contacts who are still giving us stuff, so with GREAT restraint, we aren’t getting into the Maria Jenkins Praetorian arc yet, even though it’s the key to getting Portal Jockey.
Their RP stuff has been great. Love playing these guys.
Epitaph
MAN I’ve got some stuff to write for him. Need to get on with doing it.
Still 18. Still really want Stamina. Still love the gameplay with him, and I’m liking the RP with him even more.
Moved Pummelcite, Lukacs Tolbathy, over to Champion and got him into the Storm Knights. Stone’s a very interesting armor set — very cool looking and much… umm… quieter than other Tank sets. Conversely, the Stone offense is BIG and BOOMING and NOISY and FUN.
He might be getting a bit of play time in the near future, because (a) I’d like to make him as useful as possible to what I think it a great Supergroup and (b) I love playing tanks. Got him to 7 last night, which opens up the Perez zone (important only in that I want to be able to get whereever anyone has a mission). Picked up Mud Pots at level 6, which gives him a nice PBAoE attack/taunt that really made him feel like a proper aggro-managing tank (and plays almost exactly like Flaming Aura, which makes it practically second nature for me at this point, thanks to Hype). Running him around with a fireball-tossing blaster after that point got REMARKABLY EASIER… I think they nerf Tanker punch-voke before level 10.
Also, got in a couple fun RP scenes with him that I’m sorta pissed I forgot to log — for those with Amber background, I’m using the Keep of the Four Worlds in his background, with a much stronger Elemental flavoring, and just …
Well, it’s not Amber, but I could take his whole background and homeworld and drop it into an Amber game very, very easiliy.
Looking very forward to meeting some of the Knights this afternoon/evening.

5 comments

  1. And you did all of that without mentioning the mission from a very warm place. 🙂

  2. You don’t have chat logging turned on? It’s useful to have everything logged, in case you forget to log after a scene, or something comes through a different window, or somebody else asks if you have a copy of a short scene with them, or you want to go back and count how many different women have been hit on in the last week by that jerk De… Um, scratch that last one, okay?
    Anyway, consider toggling it on in the options.

  3. P.S.
    Last night it was great to team with a real tank again.
    Thank you.
    Also, what the heck did Syn hit me with to boost my damage 150%? I mean it was sick to hit a crit and watch 357/357 roll off of the badie.

  4. Zazi does great at being able to mitigate the damage, but yeah, for aggro management — you need a tank.
    Syn’s ‘thing’ was “Fulcrum Shift”, the gem in the Kinetics Crown. Basically, it’s Siphon Power on steroids. She targets someone in the fight — that person and 9 of his closest friends are damage-debuffed.
    Anyone standing next to them gets a +25% to their base damage PER TARGET AFFECTED, which means that, since she targets off me, everyone in melee gets 10 +25% damage buffs.
    Syn herself (and everyone standing next to HER) gets a single +50% damage buff… if she throws it off IN MELEE, that ALSO stacks with the other 10 +25’s…
    Which means everyone in melee gets 10 +25% damage buffs, and a +50% damage buff.
    When it’s targets that make sense, she’ll hit Power Boost, Vangaurd Medal, then run in, Fulcrum Shift, and hits her ‘boom’.
    Anything that ain’t dead is staggering around disoriented for, approximately, EVER (due to Vangaurd medal), easy pickings for Hype, who’s just been buffed to a farethewell and is easily doing blaster damage with attacks that are only 2 or 3-slotted for damage.

  5. Yowza….
    No wonder Kinetics is so damn popular.
    No…lately Zazi has been tanking to the best of her ability. Charge in DA/lotus (360 attack that gets everyone’s attention and draws them into melee)/DA…and so on. As long as I can get the baddies into melee I do really well…ranged and AoE’s stll mess me up though. And being a SR I am really good until the *one* hit gets through.
    But she has done really well with a Defender back up or Blaster back up.
    But yeah….that was an incredible thing to watch last night. I have never seen damamge like that, and it was fun to jump in next to Hype, hit lotus, and watch everything around them drop.

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