Still totally not running a Star Wars game

… just killing some time, making up a character with my daughter.

Nothing to see here. Move along. Move along…


Tashi Kaden

Aspects togruta bounty hunter

  • Togruta Bounty Hunter with annoying morals
  • Too honest for some people
  • I’m my family’s best hope for freedom
  • Never trust a Hutt
  • No money, more problems

Approaches

  • Leader: +1
  • Explorer: +1
  • Tech: +2
  • Fighter: +3
  • Scoundrel: +2
  • Scholar: +0

Stunts

Bad News AvezaBad New Travels Fast
Aspect: Modified Aka’jar-class long-range shuttle
Protection: 1; Demanding (Tech roll +2 to get underway)
(1 refresh)

Aveza: the pilot
Aspect: “We’re partners, or YOU can try flying this hunt of junk.”
Professional 2 (Tech +1, Explorer +2), Resilient, Sturdy
Troubling Aspect: “Fortune and Glory, in that order, please.”
(1 refresh)

Battle Armor
Aspect: Walking Arsenal with a Jetpack
Protection: 1, Exceptional (enter/leave a scene instantly)
Flaw: Demanding (Explorer +2 roll to access enter/leave scene ability)
(Refresh: 2)


Character Refresh: 2
Current Fate Points: 2

2 comments

  1. Where are those types of stunts from? Is that a Jadepunk thing?

    1. I built them using Jadepunk’s basic system, yeah. It’s a pretty decent system if you like that sort of thing (I do), though I could probably manage it all with something more like Diaspora (which has a stunt call “Have a Thing: Ship”, and simply lets you stat out an appropriate ship using their system).

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