A very special moment in tonight's Star Wars: Rebel Ops game.

+Dave Hill's rebel character, Ganna, met up with her … friend, Verana (a staff sergeant with the Empire on Onderon), and they had coffee then went to a club.

I asked Dave: "So… do you think this move makes sense?"

————-

Who the *#$%! are you?

The Carousing went late, or maybe the Parley was "too successful", either way when you wake up in a strange bed next to someone… roll+CHA.
* On a 10+ pick 3
* On a 7-9 Pick one

* They aren't someone you hate.
* If this gets out it won't be horrible for both of you.
* You can recall the events that got you here.
* There isn't a third party in the room.

————-

And Dave thought about it, and said "… yeah. I think so."

So he rolled.

And got a 5.

And woke up the next morning.

In Verala's quarters.

On one of the Star Destroyers in orbit over the planet.

The only thing I screwed up was not having the third person in the room be the scary Zabrak imperial agent that just showed up to track the rebels down.

7 comments

  1. What's so brilliant about this move is that you have to be drunk enough to not realize we don't have a +CHA stat in this game. 😀

  2. Ha! Yeah it's a DW move I saved from the g+ community. 🙂

    I'm pretty sure the Mind Control move was from there as well, but I knew I was likely to use it so I took the time to change the stat names. 🙂

  3. Of course, just because I didn't get to pick any of them doesn't mean the opposite is true for all of them. Right?

    Um … right?

  4. This campaign sounds like a ton of fun! Do I remember right that it's a home brew *W system? I'd love to see a copy.

Comments are closed.