Open Mouth A, insert Foot B

You know what’s intimidating? When the Ron Edwards PM’s you with “I’m utterly swamped, could you please address the questions in [post x]?” … and the questions all require accurate comparisons and contrasts of ‘official’ Forge terminology — terminology I’m completely sure that any of two dozen other people on the site understand far better […]

Brilliant

In a Gaming with Minatures thread on the Forge, Mike Holmes described a recent minis game with his three-year old son: When attacking, Alex rolls the scattegories die (d20 with leters on each side), and, if he can correctly identify the letter, hits the creature for one point of damage. Then he describes what happens, […]

A look at the new Conan collection

While at the San Diego Comic-Con last week, I had a chance to chat with the folks at the Del Rey booth. One of the publishers let me take a peek (and pictures) of the advance proof of the Bloody Crown of Conan collection, including some of the interior art and the mock-up for the […]

Neel meets Sorcerer

Neel Krishnaswami posts a Sorcerer One-Sheet to The 20′ By 20′ Room. Fully expect it to be brilliant, because it’s Neel. Sorcerer’s one-sheet style is a really handy template for blog posts. As evidence I offer All Things and Nothing, a Sorcerer game which is Nietzsche by way of David Lynch.

Mmm… glasses.

Librarians are SEXY: a good jumping-off point for finding a decent pix for Shannon O’Neil in the Sorcerer game, it’s also a subversive, cool call-to-arms for freedom from censorship.

Site notice

The CryHavoc ADRPG archives, formerly at http://average-bear.com/cryhavoc are now located on the GM’s domain: http://nineblackdoves.com/cryhavoc/.

Grim Therapy, group 2, actual play

As mentioned in this post (where I talk about the characters), the DnD game didn’t occur a couple of weeks ago, so we played a session of the “Grade School” sorcerers set up, as seen in the Grimm Therapy section of RandomWiki. Here’s what happened.

Analyzing the last few sessions

It is something of an irony that the players in my d20 game have been so interested and involved and generally pleased with the last couple sessions that have followed the dungeon-crawl-that-wouldn’t-end. Having well and truly poisoned the well with regards to combat (six months of nothing but pretty much put paid to that need […]

Unknown Armies meets Firefly

This weekend, I had a chance to play-test a Firefly game session using a stripped-down version of Unknown Armies 2nd edition. (Details on chargen are over here, but basically I just stripped magic out entirely and used the street-level campaign.) Anyway, the game went reasonably well (though, damnably, we didn’t get a chance to finish […]

Sorcerer, Grimm Therapy, group 2

The DnD game looked to be short a couple of players on Friday, so we decided to try something else. I ran a session of the “Grade School” sorcerers set up, as seen in the Grimm Therapy section of RandomWiki. (The first time I swapped in Sorcerer for the DnD game we did Clicking Sands […]

Real life reflecting in the game

What’s funny is that Dave’s Ken Osato (in my Sorcerer game) is approaching the ‘annoyance’ of his recently rescued girlfriend just like this. More and more Japanese men and women are finding relationships too messy, tiring and potentially humiliating to bother with anymore.

WikiRSS

For those using an RSS aggregator (*coff*FeedDemon*coff*) and want to track my game wiki stuff, plug this feed into your aggregator. That will feed all the page changes within the whole wiki. Thanks to Dave for pointing out this wiki mod.

Link for Randy

Diceless Risus: the pretentious edition Don’t look at me — it’s the author’s name for it. It needs a pool mechanic added to it (cf. Nobilis) before I’d find the very static nature of the scores viable. Also, it loses the ability for scaling up by increasing the die sizes — still, it’s no worse […]

That didn’t take long

Lee couldn’t make the Nobilis game tonight, so Randy, De, Jackie and I started what will be a short “Grade School Sorcerers” riff. Notes to follow regarding character generation, opening kickers, and some observations on playing kids in a game that’s designed to create people in dysfunctional relationships, but for now, you can check out […]