The group, working seperately, all seek to stop a plot to assassinate Senator Antilles.
It’s 4 AM local time and we open with an image of two towers — the two tallest buildings in the area. We see gritty marketplaces where dirty people buy dirty vegetables and speak some sinister-sounding language. A wiry thirty-ish Caucasian man enters a ground floor apartment whose bleached wood “hookers and beggars” exterior tells […]
When we last left our heroes… With information in their hands the conclusively linked both Devilish activity in the area to a burgeoning slave trade and the hidden darkling city of Denab Knur, the group decided to head north (center of the Duchy of Caer Maighdean, home of the White Eagle Monastery, and the direction […]
It’s been a long time since we’ve tuned in to the tales of the “Price of Honor” campaign, and a lots happened. To sum up what’s gone before: Two Years Ago: The Homely Hearth of Hyrmsmir was an Inn like many others: decent food, decent help, and a warm and cheerful fire lighting the walls […]
Star Wars: The Prince of Alderaan The RimWorld Bacta War Part IX: “Automatic” The group on the independant space station (Corvo, Dag, and Keema) find themselves in a heavy gunbattle with two improved humanoid battle droids and a Droideka. Everyone is badly beat up from the battle, and nearly half of the Rim World Consortium […]
An annoying railroad section of the plot has come and past, but besides that, probably the first game I’ve really enjoyed as a GM in this particular campaign. Don’t know why, but I had fun.
Star Wars: The Prince of Alderaan The RimWorld Bacta War Part VIII: “Let’s Split Up” Apologies for the lateness of this update, but I’d already typed this out at one point and then lost everything. The group began the session debating how to get Simon and the two Jedi down to the planet of Iktoch […]
Star Wars: The Prince of AlderaanThe RimWorld Bacta WarPart VII: “Sometimes the Worm Eats You” Dave Hill12 July 02 After defeating the Labor Droids on Iktotchi, we took off from the planet and escaped the system patrols, aided by an astrogation virus that was blocking pursuing ships from getting into hyperspace. We still haven’t figured […]
Session 12 – Stunning Revelations The GM has lost his notes on this session, so until he finds them, here’s the quick summary: The party finds the backworld planet that Nayda visited, and backtracks along her route, trying to figure out what she saw or found that was dangerous. This eventually leads them to a […]
A Scrolling intro for Session 9, 10, 11 (and probably 12 and 13) can be view here. Here’s a summary of what’s been going on. Session 9: (03/22/2002) Sharess is at the academy in lightsaber practice. Corvo and Simon are at the senate in the Alderaanian pod with Bail, where there is a discussion about […]
JRADE DISTRICT, CORUSCANT – The Jrade School Board expressed shock and dismay at the finding of death sticks in a public subadult school. PSAS-5128, in northern Jrade, has instituted mandatory locker and body searches after two Level Six students were found in possession of death stick and death stick paraphernalia. “We’re determined to find out […]
After a miserable night of dealing with the sudden Senatorial name-chance, I’ve come to this conclusion: For the sake of my sanity, Bail Antilles and Bail Organa are now officially the same person in my campaign — Bail is the scion of BOTH the Organa and Antilles royal houses (Antilles is his paternal descent, Organa […]
We couldn’t play on Friday, due to the weather, but we did manage to get everyone together Saturday night for session eight of The Prince of Alderaan, a d20 Star Wars Campaign. Quick Summary: Dag and Corvo are sent on a ‘routine rendezvous’ in the Inner Rim to pick up a parcel the Senator has […]
Star Wars Campaign Session seven was on Friday the 22nd, and I’m going to talk about that as well as a few notes on the prior sessions. First, let’s summarize. Session One was a rescue-in-space scenario where the characters (all members/servants of the Antilles household and currently stationed on Coruscant) are tasked by the Senator […]
So we started playing the Justice Squad campaign this weekend. Lots of fun. Here’s my personal good/bad/ugly list. Good – I’ve never been in a game GM’d by Dave, whom I’ve heard only good things of. No surprise, his style is different than mine, but great fun for everyone, and I always enjoy watching other […]
Session … not sure what number… sixth? The group just levelled up to 3rd. Rey can’t make it, so I think the scenario I was working on might have to wait a bit. Which means… NO idea what’s going on tonight. There is one possibility, I suppose. I’ll end up running Kashyyk (sp?) in Flames, […]
This Saturday, I ran a little one-shot for Jackie, Justin and the Hill-Kleerups. Justin was playing his ubiquitous halfling thief, and was scouting ahead. This has become a wonderful tool for working on communication skills with the Boy (which he doesn’t realize). I describe to him what is in the room, using the ‘normal’ boxed […]
Game tonight. I got Nothing. Addendum: Dave sent me something funny to cheer me up. Comments on the game and thoughts on the storyline: tonight I’m using a module out of Star Wars Gamer: “Welcome to the Jungle.” I don’t mind using packaged modules, and this one was interesting enough, once I got through the […]
Robert has logs up for the DND campaign over here. They are pretty good, and fun because they really sound like a player retelling the story, switching back and forth between IC and OOC. I guess I’ll have to post my personal thoughts on the sessions thus far.
Third game session last night, another one of the sessions I’ll refer to as “Establishing Shots”, to use a movie term. First Session was meant to get the group working together and get them their ship, also introduce a few little nuances of the system that become sort of important later (ship proficiencies, for example). […]
The second session was sort of spread out over an abortive attempt to get something going on 15th, and a ‘real’ session on the 21st of September All in all it went well. Robert joined us, and Dave G has a revised Jedi character using the new rules I’ve adapted. (I’ll post a link to […]
Okay, I don’t remember when we ran the first session… would have had to have been about… let’s say 9/7. Things went all right. I’ve been digging through all of my old and news Star Wars stuff to see what sort of things I could find that would convert into the era that I wanted. […]
Lovely. Actually, this is cool. I tried to do something like this about 3 years back with TiHE, and I couldn’t keep it updated properly after about the 19th session, because it was just too much of a pain in the ass. This should be a cakewalk. Kay. SO. Standard disclaimer: PLAYERS — if you […]