This Saturday, I ran a little one-shot for Jackie, Justin and the Hill-Kleerups. Justin was playing his ubiquitous halfling thief, and was scouting ahead. This has become a wonderful tool for working on communication skills with the Boy (which he doesn’t realize). I describe to him what is in the room, using the ‘normal’ boxed […]
Game tonight. I got Nothing. Addendum: Dave sent me something funny to cheer me up. Comments on the game and thoughts on the storyline: tonight I’m using a module out of Star Wars Gamer: “Welcome to the Jungle.” I don’t mind using packaged modules, and this one was interesting enough, once I got through the […]
Robert has logs up for the DND campaign over here. They are pretty good, and fun because they really sound like a player retelling the story, switching back and forth between IC and OOC. I guess I’ll have to post my personal thoughts on the sessions thus far.
Third game session last night, another one of the sessions I’ll refer to as “Establishing Shots”, to use a movie term. First Session was meant to get the group working together and get them their ship, also introduce a few little nuances of the system that become sort of important later (ship proficiencies, for example). […]
The second session was sort of spread out over an abortive attempt to get something going on 15th, and a ‘real’ session on the 21st of September All in all it went well. Robert joined us, and Dave G has a revised Jedi character using the new rules I’ve adapted. (I’ll post a link to […]
Okay, I don’t remember when we ran the first session… would have had to have been about… let’s say 9/7. Things went all right. I’ve been digging through all of my old and news Star Wars stuff to see what sort of things I could find that would convert into the era that I wanted. […]
Lovely. Actually, this is cool. I tried to do something like this about 3 years back with TiHE, and I couldn’t keep it updated properly after about the 19th session, because it was just too much of a pain in the ass. This should be a cakewalk. Kay. SO. Standard disclaimer: PLAYERS — if you […]