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A look at the new Conan collection

2004-08-01 doycet Conventions

While at the San Diego Comic-Con last week, I had a chance to chat with the folks at the Del

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For the over-powered wuxia/manga kung-fu game session near you…

2004-07-30 doycet Links & Resources

Fighting Video Game Move Generator “Sideways Knifehand Bazooka!”

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Neel meets Sorcerer

2004-07-26 doycet Game Design

Neel Krishnaswami posts a Sorcerer One-Sheet to The 20′ By 20′ Room. Fully expect it to be brilliant, because it’s

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“What do you think about people who play Dungeons and Dragons?”

2004-07-22 doycet Links & Resources

?ber Goober – A Film about Gamers I’ve heard its kind of a decent/cute film, and while it shows gamers

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Mmm… glasses.

2004-07-20 doycet Links & Resources

Librarians are SEXY: a good jumping-off point for finding a decent pix for Shannon O’Neil in the Sorcerer game, it’s

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A note to myself for future reference

2004-07-11 doycet Game Design 5 comments

With regards to running FATE (which I plan to use in the future for at least one if not two

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Sweet Unicorn Lovin’

2004-07-07 doycet Links & Resources 2 comments

The Next Ambercon T?

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[Sorcerer] Bibliophage, Session 7: Whiteout

2004-07-06 doycet Actual Play One comment

We had our seventh session of the Bibliophage Sorcerer story Friday night. The whole thing is detailed here, along with

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Character mix-n-match

2004-07-02 doycet Game Design One comment

Doc’s Blog … Confessions of a Game Addict: Game Dream 3: Is it Me or is it Memorex? Some people

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Site notice

2004-07-02 doycet Diceless

The CryHavoc ADRPG archives, formerly at http://average-bear.com/cryhavoc are now located on the GM’s domain: http://nineblackdoves.com/cryhavoc/.

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Grim Therapy, group 2, actual play

2004-06-29 doycet Actual Play

As mentioned in this post (where I talk about the characters), the DnD game didn’t occur a couple of weeks

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Analyzing the last few sessions

2004-06-29 doycet D20

It is something of an irony that the players in my d20 game have been so interested and involved and

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Unknown Armies meets Firefly

2004-06-29 doycet Game Design

This weekend, I had a chance to play-test a Firefly game session using a stripped-down version of Unknown Armies 2nd

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Sorcerer, Grimm Therapy, group 2

2004-06-15 doycet Actual Play

The DnD game looked to be short a couple of players on Friday, so we decided to try something else.

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Another category of annoying GM

2004-06-15 doycet Links & Resources One comment

RPG.net introduces the term Pixelbitching I call it the ‘Clickable Pixel’ style of GMing, after various computer games. Basically, you’re

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Sorcerer and the non-optimal character sheets

2004-06-15 doycet Game Design 2 comments

[I promise the actual play from Friday night is on the way. I’ve got it about half-written, I swear.] I

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FATE and the El Dorado game

2004-06-15 doycet Game Design One comment

One of the questions I’ve been trying to answer when I look over a new game is “What do I

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Sorcerer, Session Six, The Big Chill

2004-06-07 doycet Actual Play 2 comments

We had our sixth session of the Bibliophage Sorcerer story Friday night. The whole thing is detailed here, along with

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Real life reflecting in the game

2004-06-04 doycet Links & Resources

What’s funny is that Dave’s Ken Osato (in my Sorcerer game) is approaching the ‘annoyance’ of his recently rescued girlfriend

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Best of the Best

2004-06-04 doycet Game Design 4 comments

Man, that was a fun martial arts movie… Anyway. Perverse Access Memory: WISH 99: Best Genre RPGs Pick three to

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WikiRSS

2004-06-03 doycet Links & Resources One comment

For those using an RSS aggregator (*coff*FeedDemon*coff*) and want to track my game wiki stuff, plug this feed into your

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Link for Randy

2004-06-02 doycet Links & Resources One comment

Diceless Risus: the pretentious edition Don’t look at me — it’s the author’s name for it. It needs a pool

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Which parts are you?

2004-06-01 doycet Game Design 2 comments

Lumpley, via the Forge I’ve got a theory. There’s Setting, System, Character, Situation and Color, right? I think that you

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That didn’t take long

2004-05-31 doycet Actual Play 5 comments

Lee couldn’t make the Nobilis game tonight, so Randy, De, Jackie and I started what will be a short “Grade

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Grade School Sorcerers

2004-05-26 doycet Links & Resources 4 comments

I’m gonna run this. Brace yourselves. You know that little boy sleeping in other bed isn’t really your brother. Ever

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Pulpy Goodness

2004-05-24 doycet Links & Resources One comment

SeedWiki-PulpProject1557: The Collaberative Repository of Pulp Information for Pulp RPG GMs and Players

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G/N/S translated into my own words, using examples

2004-05-24 doycet Game Design 18 comments

Okay. Once upon a time (about six months ago), I stumbled on some pretty good games via reviews on RPG.net

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I lasted a whole week without spitting out any G/N/S terminology…

2004-05-24 doycet Game Design

…and… Hmm. I think I’m going to go a bit longer, despite someone handing me (another) nice short definition for

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Reading list for the Fall Semester…

2004-05-24 doycet Links & Resources

John Kim’s Styles of Roleplaying Page

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Sorcerer, Session Five (Bibliophage): Complex Conflict

2004-05-22 doycet Actual Play 3 comments

We had our fifth session of Sorcerer last night. The whole campaign thing is detailed here, along with previous session

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
I started off the year with a truly new #ttrpg experience - one of my kids ran a game for ME! First time that's EVER happened.

We played #Runecairne and she damned near killed me. It was great.

(We didn't TOTALLY separate the player/warden roles in this, because part of the reason we were doing this was so I could teach her to GM, so we did a two-person game (Runecairne is great for this) and a scenario I'd already run with Sean, and had open on my screen to spot any gotchas and give her tips.)
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 28
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 27
just me rambling about the last year in gaming and what's coming up
Me and the kids sit down to talk about the One-Armed Scissor "one-shot" - kind of a celebration/wake/post mortem.

Overall Impression: The one-shot served as an enticing introduction to Wildsea's setting and mechanics. While certain areas, like travel and character origin options, left players desiring more, the unique world, engaging whisper mechanics, and collaborative ship-building process were significant highlights.

In summary - we had a good time, the game is cool, we want to play some more (even Kaylee), and we don't super-enjoy canned one-shot scenarios.

2024 08 07
Our heroes find the surviving crew of the One Armed Scissor and safely escape the Manor.

Yup. Totally safe. No problem.

2024 07 29

#wildsea #ttrpg #actualplay 

This session focuses on the players' daring escape from a collapsing library hanging precariously over the Wildsea. The escape is complicated by a powerful Whisper unleashed by Saturniidae, which causes the library to become entangled in rapidly growing thorny vines.

Key Events
    Prepping for Trouble: The crew utilize their skills to recover resources and prepare for the impending attack by pinwolves. Saturniidae uses a Whisper to try to protect the sole surviving member of the One-Armed Scissor, but accidentally summons a spectral force that injures the party.
    Thorny Escape: Saturniidae's shouted Whisper, "Secrets Wrapped in Thorns," creates a whirlwind of paper that transforms into a rapidly growing cocoon of thorny brambles. The cocoon expands, forcing the pinwolves back and pushing the library away from the tallshank tree it was anchored to.
    Descent into Chaos: The library begins to collapse, forcing the players to navigate a chaotic environment filled with falling debris, thorny vines, and oozing crezzerin. Charybdis utilizes his unique skills and knowledge of plants to carefully extract Saturniidae from the thorny cocoon.
    Leaps of Faith: Cory leaps from the collapsing library, embedding her spear into the tallshank tree and clinging for dear life. Charybdis uses his wavewalk skill to swing through a window and escape, while Saturniidae glides down to the Queen Crab using her elegant wings.
    A Sinking Feeling: The library crashes into the edge of the rift, causing the nearby One Armed Scissor to tip and sink. The sinking ship evokes a sense of dread and PTSD in Charybdis, who witnesses a vision of his past death.
    Return to Three Masks: The players successfully return to Three Masks, albeit injured and emotionally drained. They share their harrowing tale, warning others of the dangers that now infest the library and the surrounding area.

Character Highlights

    Cory: Demonstrates agility and resourcefulness, using her spear to escape the collapsing library.
    Charybdis: Utilizes his expertise in plants and his unique abilities to navigate the dangerous environment and save Saturniidae.
    Saturniidae: Unintentionally unleashes chaos with her Whisper, but ultimately aids in the party's escape through her quick thinking, and suffers injuries and the effects of crezzerin poisoning.

Lingering Questions

    What will become of the library now that it is infested with creatures and a Librico Ray?
    Will the players attempt to retrieve more books or salvage anything from the wreckage?
    How will the loss of the library affect the community of Three Masks?
    What is the significance of the One Arm Scissor sinking into the rift?
The crew climbs up to the Hanging Manor and "gets rizzed by a Rift." (I don't know what that means, but the kids assure me it's hilarious and will never sound like hopelessly dated slang.)

2024 07 27

#wildsea #ttrpg #actualplay
The crew explores the moored and apparently abandoned One-armed Scissor, before proceeding to the Hanging Manor.

2024 07 15

Art of the One-Armed Scissor by Narshero @ the Wildsea Discord.

#wildsea #ttrpg #actualplay
Our crew of wildsailors get closer to the Hanging Manor, but stop for the night at A Grove of Twisted Trees.

This is the session where Whispers finally CLICKED for everyone, and it's pretty awesome.

#wildsea #ttrpg #actualplay
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