{"id":194,"date":"2007-05-02T11:15:10","date_gmt":"2007-05-02T11:15:10","guid":{"rendered":"http:\/\/random-average.com\/?p=194"},"modified":"2007-05-02T11:15:10","modified_gmt":"2007-05-02T11:15:10","slug":"the-we-just-had-a-joke-timer","status":"publish","type":"post","link":"http:\/\/randomaverage.com\/index.php\/2007\/05\/the-we-just-had-a-joke-timer\/","title":{"rendered":"The &#8220;we just had a joke&#8221; timer."},"content":{"rendered":"<p><a title=\"GameCraft :: View topic - The Disruption Hourglass of Death (table rule, any game sys)\" href=\"http:\/\/gamecraft.7.forumer.com\/viewtopic.php?p=1183&#038;sid=9f1a83a7ef7525f15e7098570c1d0ad9#1183\">GameCraft :: View topic &#8211; The Disruption Hourglass of Death (table rule, any game system)<\/a><\/p>\n<blockquote><p>\nAnyway, I do love our style of roleplaying, and it&#8217;s just a big habit of mine to, even in the middle of a serious moment, to break it up with a bad pun, or a joke, or a double-entendre or something. Rick has recently been doing the same thing, and even more so. This hasn&#8217;t disrupted things to the point of, &#8220;Shut up, you dick, you&#8217;re breaking my concentration!&#8221; or anything like that. But we all agree, even the comment-giver, that:<br \/>\n* Levity is AWESOME, and welcome in certain amounts.<br \/>\n* However, busting caps right in the middle of a dramatic moment with a pun can really take the spotlight from them.<br \/>\n* And more often than not, since the mood has a &#8216;crack&#8217; in it, it&#8217;s very easy to follow it up with more jokes (Rick says something funny, Quintin follows up on it, I get in, and 5 minutes later we&#8217;re like, &#8220;OK, what were we doing again?&#8221;)<br \/>\n* Which leads to derailing the drama.<br \/>\nOne crack every 5-10 minutes or so? Harmless.<br \/>\nHowever, we know ourselves better, and know that that first crack usually starts a chain reaction which derails the discsussion or roleplaying moment.\n<\/p><\/blockquote>\n<p>I&#8217;ll simply point out that the group Andy describes in the post sounds a LOT like the local Denver group, where one joke inevitably leads to another; or where one quote from a movie inevitably leads to another quote (or, more inexplicable, the SAME one, repeated, as though to confirm we heard).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>GameCraft :: View topic &#8211; The Disruption Hourglass of Death (table rule, any game system) Anyway, I do love our<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-194","post","type-post","status-publish","format-standard","hentry","category-links-resources"],"_links":{"self":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/194","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=194"}],"version-history":[{"count":0,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/194\/revisions"}],"wp:attachment":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=194"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=194"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=194"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}