{"id":431,"date":"2006-04-26T11:18:58","date_gmt":"2006-04-26T11:18:58","guid":{"rendered":"http:\/\/random-average.com\/?p=431"},"modified":"2006-04-26T11:18:58","modified_gmt":"2006-04-26T11:18:58","slug":"pvp-coh-random-thoughts","status":"publish","type":"post","link":"http:\/\/randomaverage.com\/index.php\/2006\/04\/pvp-coh-random-thoughts\/","title":{"rendered":"PvP Coh Random thoughts"},"content":{"rendered":"<p><i>&#8220;If you bow at all, bow low.&#8221;<\/i><br \/>\n&#8212; Chinese Proverb<br \/>\nAs noted <a title=\"Blog of Heroes: The Glory of the First Person Shooter\" href=\"http:\/\/www.hill-kleerup.org\/blog\/heroes\/2006\/04\/the_glory_of_the_fir.html\">here, in the comments<\/a>, I messed around with some PvP stuff last night with Hype, both in PvP zones (I really like the Pv<b>E<\/b> gameplay of Siren&#8217;s Call alot &#8212; I might actually rearrange Hype&#8217;s build &#8212; with the same slotting &#8212; so I have a few more options at level 30, but I digress) and in the Arena.  Just had a few thoughts:<br \/>\nPvP fights are like a PvE fight that goes wrong: too much aggro on the wrong people, the bad guys are spread out too far, the damage is coming in too fast, and you can&#8217;t seem to track the key targets that will help you get control of the situation.<br \/>\nThat&#8217;s the good and the bad, in a nutshell:  it&#8217;s bad because it can be really frustrating and annoying and did I mention frustrating?  It&#8217;s good, because if you actually manage to GET control of that wild situation and pull out a win (just like when things go badly in a PvE fight), you really feel GOOD about it.<br \/>\nThese days, I pretty much know how to play my odds with most of my toons &#8212; there aren&#8217;t a lot of surprises on the PvE side of things, and while there&#8217;s a definite and long-lasting visceral enjoyment in mowing through ranks and ranks of baddies, my heart isn&#8217;t going to get all poundy-poundy, wondering if I&#8217;m going to make it &#8212; I KNOW I&#8217;m going to make it, or I KNOW I&#8217;m not going to make it, and I can see it coming.  When I&#8217;m wrong, it&#8217;s usually over so quickly that I don&#8217;t have time to be surprised.<br \/>\nSo&#8230; take an AV fight where you were just&#8230; sweaty palms, mashing the keys, emptying the inspiration tray, and muttering invective at the screen.  Sometimes you&#8217;re dancing around afterward, fists in the air, and sometimes you&#8217;re swearing and clicking on the &#8216;Go To Hospital&#8217; button and bitching about your nerfed powers.<br \/>\nThat&#8217;s pretty much every PvP fight.<br \/>\n&#8212;-<br \/>\nOther bits:<br \/>\nHype is tough. I knew that for PvE.  Now I know it for PvP.  I don&#8217;t think I could actuallly get a kill on  an anemic toddler without someone buffing me up, but he can take a hit.  The biggest problem with that is just&#8230; getting the other team to FOCUS ON HIM.  Taunt is total crap. That is all.<br \/>\nFear powers in PvP are <s>overpowered<\/s> awesome.  I look forward to Gavin in Siren&#8217;s call \ud83d\ude42<br \/>\nI finally (this morning) grokked onto why Practiced Brawler is, truly, the Best Anti-Mez Power In CoH:  it&#8217;s not a toggle.  It cannot, therefore, be shut off.  Integration?  Yeah, it&#8217;s badass, but it&#8217;s a toggle.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;If you bow at all, bow low.&#8221; &#8212; Chinese Proverb As noted here, in the comments, I messed around with<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-431","post","type-post","status-publish","format-standard","hentry","category-mmos"],"_links":{"self":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/431","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=431"}],"version-history":[{"count":0,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/431\/revisions"}],"wp:attachment":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=431"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=431"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=431"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}