{"id":682,"date":"2004-09-17T13:12:17","date_gmt":"2004-09-17T13:12:17","guid":{"rendered":"http:\/\/random-average.com\/?p=682"},"modified":"2004-09-17T13:12:17","modified_gmt":"2004-09-17T13:12:17","slug":"things-to-do-in-denver-when-your-pcs-dead","status":"publish","type":"post","link":"http:\/\/randomaverage.com\/index.php\/2004\/09\/things-to-do-in-denver-when-your-pcs-dead\/","title":{"rendered":"Things to do in Denver when your PC&#8217;s Dead"},"content":{"rendered":"<p><a title=\"Doc's Blog ... Confessions of a Game Addict: Game Dream 14: He's Dead, Jim!\" href=\"http:\/\/www.docsblog.com\/archives\/000327.php\">Doc&#8217;s Blog &#8230; Confessions of a Game Addict: Game Dream 14: He&#8217;s Dead, Jim!<\/a><\/p>\n<blockquote><p>Many &#8220;traditional&#8221; RPGs incorporate the possibility of the irrevocable death\/disabling injury of a player character into their basic mechanics, yet often skirt the issue of what happens to the game in such a case, instead encouraging the GM to &#8220;fudge&#8221; the results if the GM doesn&#8217;t want a given PC or PCs to die.<br \/>\nHow has your gaming group, current or previous, handled character deaths due to system-legitimate causes, i.e. combat or traps (assuming no intent on the part of another GM\/player to kill a given PC or PCs)? Which methods worked well, and which didn&#8217;t?<\/p><\/blockquote>\n<p>I&#8217;ve actually had a fairly high rate of PC death during the DnD game &#8212; I think Whisper&#8217;s been killed two or three times&#8230; Gebbet two or three&#8230; and Grim was basically vaporized like a baloney roll in a Hellraiser movie, just last session.<br \/>\nThe group as a whole has been pretty okay with such things when they come up &#8212; to use Grim&#8217;s death as an example, I really couldn&#8217;t have asked for a better bit of in-character decision-making leading to his untimely demise &#8212; it was pretty brilliant (assuming you can can be &#8220;brilliant&#8221; while playing someone who&#8217;s INT just dropped to 2&#8230; anyway).<br \/>\nIn a system like DnD, where you&#8217;ve got multiple pet-doors leading back through Death&#8217;s Gate, it really doesn&#8217;t have a huge amount of impact.  Gebbet&#8217;s running about a half-level behind the rest of the group, maybe, but that&#8217;s it.<br \/>\nI think the group&#8217;s putting off resurrecting Grim for about two or three more encounters, because then Whisper will be able to do a resurect with no downsides (she&#8217;ll have access to level 9 stuff) &#8212; mechanical OOC motivation, but I do like the fact that no one&#8217;s in a HUGE hurry to get him back on his feet (or, considering how he went down&#8230; I guess that would be &#8220;get him feet to be back on&#8221;).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Doc&#8217;s Blog &#8230; Confessions of a Game Addict: Game Dream 14: He&#8217;s Dead, Jim! Many &#8220;traditional&#8221; RPGs incorporate the possibility<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-682","post","type-post","status-publish","format-standard","hentry","category-actual-play"],"_links":{"self":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/682","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=682"}],"version-history":[{"count":0,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/682\/revisions"}],"wp:attachment":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=682"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=682"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=682"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}