{"id":793,"date":"2004-03-07T12:20:07","date_gmt":"2004-03-07T12:20:07","guid":{"rendered":"http:\/\/random-average.com\/?p=793"},"modified":"2004-03-07T12:20:07","modified_gmt":"2004-03-07T12:20:07","slug":"the-plot-point","status":"publish","type":"post","link":"http:\/\/randomaverage.com\/index.php\/2004\/03\/the-plot-point\/","title":{"rendered":"The Plot Point"},"content":{"rendered":"<p>A few weeks ago, Dave commented that we&#8217;ve been at this Nobilis thing for &#8216;about a year&#8217;.<br \/>\nI believe my immediate reaction to this was something like &#8220;you&#8217;re completely crackers&#8221;, but it turns out he&#8217;s right: the first Nobilis session was&#8230; well, I posted about it around the last week of April of 2003, so I suppose that&#8217;s pretty close to the first little half-session we did.<br \/>\nLooking back, I&#8217;m both pleased and annoyed, but generally far more of the former than the latter.<\/p>\n<p><!--more--><br \/>\nOf players, I am blessed, with group&#8217;s consisting of (a) Lee, De, Jackie, Randy and (b) Stan, Dave, Margie, John (since departed) &#8212; all of which company I could not hope for better. &lt;\/grammar_massacre&gt; This is all good.<br \/>\nScenes, individual scenes, are strong, and sometimes very much so: June and Jealousy, interrogating the Spirit of a Contract with Punishment and Crime, Sian on the World Tree, Stan playing his hate-anchor, Death&#8217;s stuff with Entropy, Dave &#038; Margie playing Stan&#8217;s daughter &#038; her boyfriend, and more than I can easily list.<br \/>\nSome things didn&#8217;t work as well &#8212; the fight in Miami bugs me mightily, simply because it came out all wrong to me, felt like a Superhero game, and was probably the final thing that cost me a good player.  Still, even that illustrated the idea that <i>If You Fight, You May Have Already Lost<\/i>, which is definitely one of the premises of the game.<br \/>\nSo what&#8217;s bugging me the most is pacing &#8212; scenes transition slowly of late and it&#8217;s been bothering me, because that really wasn&#8217;t a problem in the first major story of the game.<br \/>\nThinking about it this morning, I realized it was basically because I had a clear image in my head of the Problem for the first story, and I haven&#8217;t really had that at all in the following stories.<\/p>\n<blockquote><p><b>First story:<\/b> You as a group have been accused of a serious crime and enforcers are working hard to find you and make you pay.<\/p><\/blockquote>\n<p>It works.  It pops.  It demands action.  More to the point, it demands choices.<\/p>\n<blockquote><p><b>Second story:<\/b>  Hey, you&#8217;re a Noble.  So&#8230; what&#8217;ya do?<\/p><\/blockquote>\n<p>&#8230; yeah.  This one, not so much.<br \/>\nWhich isn&#8217;t to say that the premise for a good stories\/questions aren&#8217;t in there, it&#8217;s just that I wasn&#8217;t aware of them, so I wasn&#8217;t really playing to them.<br \/>\nI started thinking about this this morning, in an effort to get some clearer ideas about the story frame for both groups, and this is what I came up with:<br \/>\n<b>Chancel C was easier:<\/b><\/p>\n<blockquote><p>You are a newly-named Inquisitor Chancel.  What are you willing or unwilling to do\/sacrifice in order to do that job?<\/p><\/blockquote>\n<p>Sometimes the answers to this question (or the question itself) is hidden behind a few layers for each character, but it&#8217;s like re-editing a novel &#8212; you go back, find the theme that&#8217;s already there, and tweak and modify a bit here and there to clarify that theme and bring it out more.  For example:<\/p>\n<ul>\n<li>In Sian&#8217;s case, this question was been asked and answered already &#8212; six hundred years ago, in fact &#8212; and the question now is whether or not Sian still agrees with her original answer.<br \/>\n<blockquote><p>(I&#8217;ve realized in writing this post, that it&#8217;s more interesting to phrase a story in the form of a question than as a statement.  <i>&#8220;Will Sian still agree with her original choice?&#8221;<\/i> is a more interesting statement of her story than what I originally wrote for the post: <i>&#8220;Sian no longer agrees with her original choice.&#8221;<\/i>   From a simply writerly point of view, that&#8217;s a good rule to remember.  Hmm.)<\/p><\/blockquote>\n<li>I&#8217;m going to have to tease this theme out of Mariska&#8217;s story.  I think it&#8217;s there &#8212; I think I see it in Ofra\/Noah&#8217;s thing and in her interaction with her Anchors and her chancel.  Mariska&#8217;s gone to great length&#8217;s to isolate herself from everything else in her life &#8212; hedging behind a fence of subtle barbs and irony.  There&#8217;s something there we can use.\n<li>Fungus is probably the hardest, since it&#8217;s taken me awhile to build any kind of connection to the character, but I think we&#8217;re getting there.  We had a great scene with the Graf and healing one of her Anchors, so I&#8217;m very interested in some of the stuff there.\n<li>Though departed as a PC, Crime illustrates this question very well with some of the stuff that&#8217;s happened &#8212; being the person who&#8217;s answered the question with <i>&#8220;Well, here is what I <u>won&#8217;t<\/u> do.&#8221;<\/i><\/ul>\n<p><b>Chancel A was harder:<\/b><br \/>\nWhat I finally settled on\/worked out in my head as the &#8216;statement&#8217; for this story is <i>&#8220;You must decide who you are.&#8221;<\/i>  It seems to work for most of the characters in this story, since what a lot of folks are doing is finding their identity or solidifying it.<\/p>\n<ul>\n<li>Donner&#8217;s working on combining his basic humanity with his Nobility, and trying to make compacts and arrangements with others.  He&#8217;s all about the connections and frission and energy generated between things.\n<li>June&#8217;s exploring herself, in a way, and not really always liking what she sees, or what the decisions she&#8217;s making are saying about herself.  It think it&#8217;s interesting that she&#8217;s somehow decided to hunt down an Excrucian when that&#8217;s nothing she&#8217;s probably ever done before &#8212; sort of facing the boogeyman where he lives.  Inner demons and whatnot.\n<li>Terminus is definitely working on becoming something other than what he was &#8212; perhaps something bigger and better, or new, or maybe just a greasespot on Entropy&#8217;s bootheel, who knows?\n<li>Macy is my problem child here &#8212; introducing this question to a character with her kind of background (a brand-new noble who entered the World both cynical and naive) should be the easiest thing in the world, and it just hasn&#8217;t happened.  I need to work on that.\n<p>And ooh, I just thought of an idea&#8230;<\/ul>\n<p>Which is, as I say, good &#8212; just setting out the general goal of a story-arc really helps me envision ways to bring that theme out.  I&#8217;m glad I engaged in the exercise &#8212; it was a morning well-spent.<br \/>\nDon&#8217;t know how happy my players will be&#8230; \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few weeks ago, Dave commented that we&#8217;ve been at this Nobilis thing for &#8216;about a year&#8217;. I believe my<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-793","post","type-post","status-publish","format-standard","hentry","category-nobilis"],"_links":{"self":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/793","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=793"}],"version-history":[{"count":0,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/793\/revisions"}],"wp:attachment":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=793"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=793"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=793"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}