{"id":858,"date":"2003-10-30T09:22:42","date_gmt":"2003-10-30T09:22:42","guid":{"rendered":"http:\/\/random-average.com\/?p=858"},"modified":"2003-10-30T09:22:42","modified_gmt":"2003-10-30T09:22:42","slug":"ping","status":"publish","type":"post","link":"http:\/\/randomaverage.com\/index.php\/2003\/10\/ping\/","title":{"rendered":"Ping"},"content":{"rendered":"<p>Halloween tomorrow night &#8212; some folks are coming over and I think I&#8217;ll run a one-shot for something or other.  I&#8217;m concidering using<br \/>\n(1) Genre Division&#8217;s <a href=\"http:\/\/www.rpgnow.com\/product_info.php?products_id=1677&#038;\">Ghost Stories<\/a>.  Very cool game and nice easy rules to learn.<\/p>\n<blockquote><p>Short version of the rules: Roll 2d6. Try to roll low. Let me know if you roll a 2 or 12. Compare against your skill+attribute for the attempt and tell me if you went under it or over it, and by how much. Or just tell me the roll and I&#8217;ll figure it out. If you don&#8217;t have a skill, roll anyway.<\/p><\/blockquote>\n<p>(2) Unknown Armies: should be fun just to make up a character, but that might be more work than folks want to do (though it really isn&#8217;t much).  The advantage I have with Ghost Stories is that I already about 12 pregen characters to choose from.<\/p>\n<blockquote><p>Short version of the rules: Roll percentile dice. Try to roll under your target number, but as close to it as you can. Let me know if you roll under 01&#8217;s or double anything (11&#8217;s, 22&#8217;s, 33&#8217;s, etc), whether the number makes the roll or not. If you don&#8217;t have the needed skill, roll anyway.<\/p><\/blockquote>\n<p>We&#8217;ll see.  We&#8217;ll see.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Halloween tomorrow night &#8212; some folks are coming over and I think I&#8217;ll run a one-shot for something or other.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":["post-858","post","type-post","status-publish","format-standard","hentry","category-game-design"],"_links":{"self":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/858","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=858"}],"version-history":[{"count":0,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/858\/revisions"}],"wp:attachment":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=858"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=858"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=858"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}