{"id":870,"date":"2003-10-01T09:26:53","date_gmt":"2003-10-01T09:26:53","guid":{"rendered":"http:\/\/random-average.com\/?p=870"},"modified":"2003-10-01T09:26:53","modified_gmt":"2003-10-01T09:26:53","slug":"weeknight-relaxation","status":"publish","type":"post","link":"http:\/\/randomaverage.com\/index.php\/2003\/10\/weeknight-relaxation\/","title":{"rendered":"Weeknight relaxation."},"content":{"rendered":"<p>Ran the &#8216;Chrysalis A&#8217; group last night (the first time with the full group), and got things rolling with the patented &#8220;throw sixteen problems at them at once and let them sort that out&#8230; by the time they do, the group dynamic will have gelled.&#8221;<br \/>\nOne notable quote from the game last night that I want to make sure to mention related to a task set them by the Boss.  During the events a few sessions ago, a big cave complex under the town collapsed, killing quite a number of town inhabitants in sinkholes and the like &#8212; they are supposed to replenish the population by bringing in 30,000 new people from&#8230; well, wherever, so long as they aren&#8217;t simply &#8216;made&#8217;.<br \/>\nThe comment, following about ten minutes of theorizing about &#8216;How&#8217; (involving everything from kidnapping to disaster recovery to time-travel), was this:  <i>&#8220;Let&#8217;s back up and decide <u>who<\/u> we want to get.  We know we can get whoever we want once we decide who that is, so let&#8217;s not worry about that part.&#8221;<\/i><br \/>\nThat&#8217;s one of the great Nobilis secrets: it&#8217;s not the <i>how<\/i> that matters, it&#8217;s the <i>why<\/i> and the <i>who<\/i>.  I&#8217;m really pleased that this fact was spontaneously voiced by the players.  Yay.<br \/>\nThere is a great deal of good to be said for scheduling a regular game on a weeknight.  It encourages people to focus (in theory &#8211; in practice, I seem to be immune), it feels a bit more intimate, and (for me, anyway) it refreshes you and seems to shorten up the week somehow (since you get a chance for a little playtime in the middle of work, basically).<br \/>\nThe downsides are mostly having to figure out where everything you need the next morning ended up during the game session the night before.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ran the &#8216;Chrysalis A&#8217; group last night (the first time with the full group), and got things rolling with the<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11,12],"tags":[],"class_list":["post-870","post","type-post","status-publish","format-standard","hentry","category-game-design","category-nobilis"],"_links":{"self":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/870","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=870"}],"version-history":[{"count":0,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/870\/revisions"}],"wp:attachment":[{"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=870"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=870"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=870"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}