Specifically, organizing each book, internally. I’ve done this a lot in the past, simply because the games I was running
Category: Musing
My favorite phrase from the Gaming Internet, this week:
“Crazy Moon Language Forgite Babble Theories”
This makes me happy
Capcom Entertainment, a leading worldwide developer and publisher of video games, have been given a license to produce a digitally
Tells
In this post, I wrote: I don’t think I have too many ‘headspace’ or ‘immersive’ characters to begin with. Of
I totally stole this from Knife Fight
But I don’t care: it’s a really interesting question. 1) Name a roleplaying game character you can think like, outside
I have very high hopes for this Forum
I would knife fight a man – Sex, God, and RPGs
A little of this and a little of that.
Linear vs. Gestalt vs. Emergent Play Very interesting post from Brand. One of the reason I really like the “Gestalt”
Wouldn’t it be Nice
Okay, I haven’t done a lot (read: any) gaming of pretty much any kind in the last few weeks, due
Prove the Glory of Your Name!
What gets me thinking: 300 movie trailer. What I’m thinking: AGON: Competitive Roleplaying in Ancient Greece Inspiring: Agon: Index of
*crickets*
With the holidays just winding down, there hasn’t been much gaming going on around the Casa, but I’ll mention what
Silence!
Geek Omerta: talk about gaming like it’s a normal pass time like golfing or quilting? Perish the thought! Gush effusively
World Design Questions
Setting Design Jumpstart, from Tony L-B, who take Aria: Worlds and does it in a much more useable format. I’m
Why I love that community…
Story Games for Everybody – Secret Santa! So cool.
Additional Prince of Persia, Warrior Within thought
I haven’t muttered vulgarities at my computer this much since I had to replace the hard drive last year.
“Isn’t that interesting? Doesn’t that just make you go ‘Oooh?'”
Eden Studios ends production of Buffy/Angel RPGs For a number of months now, Eden Studios has been negotiating with Fox
“Tiggers like everything… except honey.”
The Tigger Syndrome in Gaming Seems familiar, a bit.
Want List:
Shadows Over Camelot. Just a note to myself. Nothing to see here.
I’m back in the states and enmeshed in Le Television
I made the mistake of drinking the visual koolaid that is Studio 60 last night, back to back with two
GNS & Exploration
GNS my session Ron and a Rifts player talk about the Big Model and GNS. I dunno if the end
Extensible community.
I direct your attention to the “Random Chat” link on the right sidebar. Just playing around, but it might be
Stealing from DitV: “Slicing” conflicts into more digestible parts
Okay, I’m just brainstorming here, and I more than welcome input and thoughts. I got Dogs a couple years back
Play what you Know
Story Games for Everybody – Go with what you know. My comments therein: … it’s a different kind of strength
What is the “Social Contract” in a game?
I first read the phrase in Nobilis, but this quote from Mike Holmes breaks it down the best for me:
The number shall be Five
Most folks have been mentioning this for a year, but I’m just getting caught up: Five Geek Social Fallacies Geek
Dammit
Every time I give up on Capes and say “You know what? I just don’t know if it’s something I’ll
Dilemma Play
Another quote from the Fruitful Void thread, and this one is awesome. Both Narrativism and Gamism strike me as “dilemma”
We were talking about this a few weeks ago in some other context…
anyway: The Fruitful Void in Game Design A game design must demand that its human audience reach into it to
Smashed flat in the Social Footprint
TonyLB starts a conversation about the Social Footprint inherent in various game and non-game activities — the potential time required
Quote of the Day
“Every game works better when the players trust each other enough to fully get into collaborative retelling of the world.
“A tremendous amount of work to look pretty much the same.”
I’m just saying… I know how those people who restore historical buildings feel. Except… more blind.