{"id":1046,"date":"2002-08-09T15:42:49","date_gmt":"2002-08-09T15:42:49","guid":{"rendered":"http:\/\/random-average.com\/?p=1046"},"modified":"2002-08-09T15:42:49","modified_gmt":"2002-08-09T15:42:49","slug":"maxims-the-sequel","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2002\/08\/maxims-the-sequel\/","title":{"rendered":"Maxims, the Sequel"},"content":{"rendered":"<p><a href=\"http:\/\/www.whiterose.org\/turn\/archives\/000320.html#000320\">WISH 8: Maxims, Redux<\/a><\/p>\n<blockquote><p>Pick three gaming maxims that other people wrote about and discuss how you think they have applied, or not, in your experience as a gamer. Do they make sense? Are they true or false? Maxims that simply never occurred to you are also eligible for discussion.<\/p><\/blockquote>\n<p><b><i>Arref said:<\/i> So much for Plan A. <\/b><br \/>\nPlans are fine and good things, but I&#8217;ve seen so many game sessions bog down in the planning stages of some huge project that the frustration would start to mount before anything even <i>happened<\/i>.<br \/>\nFrom a GM&#8217;s point of view, I think preparation is important (more or less so, depending on the game that your running &#8212; I would rarely bring prepatory notes to an Amber session, since it was enough that I had thought about the game during the week &#8212; conversely, I find preparation is important for my d20 games so that the game doesn&#8217;t flounder.  I have some theories as to why that is, which I&#8217;ll expound on later.<br \/>\n<b><i>Michael said:<\/i> Whatever you do, don&#8217;t say &#8216;Whatever you do, don&#8217;t roll a one&#8217;.<\/b><br \/>\nMy wife, whom I love and introduced to gaming, somehow picked up from another player the idea that GM&#8217;s shouldn&#8217;t touch your dice.  Everyone else can and that&#8217;s fine &#8212; she frequently lends her dice to other players &#8212; but woe to any GM that touches her dice.<br \/>\nForget about rolling them: when I&#8217;m GMing, I&#8217;m not even allowed to shove them back across the table to her.  If I do, I get a severe chastising, and the &#8216;tainted&#8217; dice go back in her bag for the night.<br \/>\nIf I&#8217;m playing, I can use her dice all I like.<br \/>\nI&#8217;d make fun of this, but I have my own quirk: I use a laptop when running my games, and of course I have several dice rollers on there.  My rule is this: I do all my GM rolling on the laptop &#8212; my personal dice only come out of the bag when I&#8217;m playing.   If I use them for both jobs, their karma gets all mixed up and they don&#8217;t roll well for either task.<br \/>\nSo there. \ud83d\ude1b<br \/>\n<b>Julia: It&#8217;s not the GM&#8217;s game, it&#8217;s everyone&#8217;s.<\/b><br \/>\nIn the best game, I am barely more than just another player in the group.  I don&#8217;t like being the pivot that everything hinges on.<br \/>\nThis kind of goes back to the level of preparation for the GM:  with Amber (or some other high-powered games), I could play it light with the game prep because the players themselves would carry a great deal of story simply by working on their private projects.<br \/>\nI think other, lower-powered games require more GM prep because there is simply less player-driven action.<br \/>\nThat&#8217;s not to say character-driven &#8212; I hope a great deal of it is that, but player driven, not so much &#8212; the reason is simply that people expect to be functioning as a group in such games, and the mindset of &#8216;working on my own stuff&#8217; isn&#8217;t there.<br \/>\nI want to break myself of this habit &#8212; allowing or encouraging it, whatever it is.  With some games it&#8217;s easier &#8212; I think that BESM it would be pretty simple; some games makes it more difficult, since the group-mentality is built into the premise of everything (d20).  Also, I&#8217;ve got a lot of &#8216;traditional&#8217; players in my DnD game, which doesn&#8217;t help.<br \/>\n<i>Participating player: <\/i>&#8220;Am I hungry?  What restaurants do I see?&#8221;<br \/>\n<i>Contributing player: <\/i>&#8220;I&#8217;m hungry, I&#8217;m going to that little chinese bistro I found.&#8221;<br \/>\nI think I&#8217;m making progress with my Star Wars game&#8230; my players are helping with that of course.<br \/>\nIt&#8217;s understandable &#8212; I know lots of games where <u>THE<\/u> rule is NSTFP: &#8220;Never Split the Fucking Party&#8221;, and it&#8217;s a GOOD rule.  I just like it when people break the rule and head off on their own thing.  It&#8217;s exciting.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>WISH 8: Maxims, Redux Pick three gaming maxims that other people wrote about and discuss how you think they have<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":["post-1046","post","type-post","status-publish","format-standard","hentry","category-game-design"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/1046","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=1046"}],"version-history":[{"count":0,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/1046\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=1046"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=1046"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=1046"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}