{"id":149,"date":"2007-07-10T09:29:59","date_gmt":"2007-07-10T09:29:59","guid":{"rendered":"http:\/\/random-average.com\/?p=149"},"modified":"2007-07-10T09:29:59","modified_gmt":"2007-07-10T09:29:59","slug":"more-amber-pulp","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2007\/07\/more-amber-pulp\/","title":{"rendered":"More Amber Pulp!"},"content":{"rendered":"<p>Jvstin of long-time Amber DRPG fame just finished up a pulp-Amber game using Spirit of the Century at &#8220;The Black Road&#8221; Amber-con.  Details at <a title=\"The Children of Amber in the Machinations of Duke Icarium\" href=\"http:\/\/www.all-roads-lead.net\/jvstin\/tcoa\/main.html\">The Children of Amber in&#8230; the Machinations of Duke Icarium<\/a>.<br \/>\nI like the implementation &#8212; unlike the very detailed complete rewrite of the rules I&#8217;ve seen elsewhere, his implementation changes relatively little in the core rules themselves: renaming a couple skills, dropping Science and just leaving the Medicine aspect of it, and breaking Riding out from Survival (which I didn&#8217;t do simply because Riding just seemed too narrow a skill to me, in comparison to the rest of the list.<br \/>\nAll in all, it totally works: I think TCoA is more of a traditional Amber setting, so dropping stuff like Science makes sense, as does lumping all Vehicles into one gestalt skill (though again that makes Riding seem kind of narrow) &#8212; for NPiP, I&#8217;m injecting a lot of non-canon technology, weird science and pulp trappings, as WELL as the pulp &#8216;feel,&#8217; so those differences are understandable.<br \/>\nEither way, it demonstrates that Amber\/SotC is an easy-peasey hack.<br \/>\nI like his take on Art as both the core skill behind a &#8220;Trump Artist&#8221; stunt (which I&#8217;m doing in my NPiP game) and the idea that the art skill also equates to a USER&#8217;S level of skill with interacting with Trumps (which didn&#8217;t occur to me); that&#8217;s kinda hot. Daddy like.<br \/>\nAll in all, great stuff &#8212; I&#8217;m looking forward to finding out how the session itself ran.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Jvstin of long-time Amber DRPG fame just finished up a pulp-Amber game using Spirit of the Century at &#8220;The Black<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-149","post","type-post","status-publish","format-standard","hentry","category-musing"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/149","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=149"}],"version-history":[{"count":0,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/149\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=149"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=149"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=149"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}