{"id":160215,"date":"2009-12-11T10:59:34","date_gmt":"2009-12-11T17:59:34","guid":{"rendered":"http:\/\/doycetesterman.com\/?p=2322"},"modified":"2009-12-11T10:59:34","modified_gmt":"2009-12-11T17:59:34","slug":"big-problems-little-solutions-e-book-publishing-ideas-stolen-from-gamers-5993","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2009\/12\/big-problems-little-solutions-e-book-publishing-ideas-stolen-from-gamers-5993\/","title":{"rendered":"Big Problems, Little Solutions: E-book Publishing Ideas Stolen from Gamers"},"content":{"rendered":"<p><a href=\"http:\/\/doycetesterman.com\/index.php\/2009\/12\/the-future-the-past-willful-ignorance-and-simon-and-schuster\/\">Yesterday&#8217;s post<\/a> generated a lot of interest. And emotion, yes, but mostly interest. If I can be allowed to revisit that post for a second, I&#8217;d like to sum the whole thing up like so:<\/p>\n<p style=\"padding-left: 30px;\">Ignore questions of infrastructure and the costs of ebook file development; those things are tangential to the current issue. What Simon &amp; Schuster, Hachette, and HarperCollins are doing by delaying release of ebooks has\u00a0<em>nothing<\/em> to do with those issues. It is about money. Period. It&#8217;s either about pushing readers toward the purchase of hardbacks, like the good old days,\u00a0<em>or<\/em> it&#8217;s about the shoving match going on between Amazon and the Big Six over the price of ebooks. Either way, it&#8217;s about money.<\/p>\n<p style=\"padding-left: 30px;\">However, the tunnel-vision focus from the Big Six on that single issue means that they are missing something critical: by delaying the release of official ebooks, they are creating an environment in which ebook piracy (thus far, a negligible issue) can and will thrive. This will hurt them, and I believe they will transfer that pain &#8211; which they caused themselves &#8211; to their authors.<\/p>\n<p style=\"padding-left: 30px;\">This makes me angry.<\/p>\n<figure id=\"attachment_2324\" aria-describedby=\"caption-attachment-2324\" style=\"width: 241px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/doycetesterman.com\/wp\/wp-content\/uploads\/2009\/12\/in-a-corner.jpg\"><img fetchpriority=\"high\" decoding=\"async\" class=\"size-medium wp-image-2324\" title=\"in a corner\" src=\"http:\/\/doycetesterman.com\/wp\/wp-content\/uploads\/2009\/12\/in-a-corner-241x300.jpg\" alt=\"This.\" width=\"241\" height=\"300\" srcset=\"http:\/\/doycetesterman.com\/wp\/wp-content\/uploads\/2009\/12\/in-a-corner-241x300.jpg 241w, http:\/\/doycetesterman.com\/wp\/wp-content\/uploads\/2009\/12\/in-a-corner.jpg 402w\" sizes=\"(max-width: 241px) 100vw, 241px\" \/><\/a><figcaption id=\"caption-attachment-2324\" class=\"wp-caption-text\">This.<\/figcaption><\/figure>\n<p>There. That&#8217;s all of yesterday TLDR post, in three paragraphs. You&#8217;re welcome.<\/p>\n<p>Now then.<\/p>\n<p>Generally, I try to avoid pointing out a problem without proposing some possible solutions. Doing otherwise is what the kids these days refer to as a &#8220;dick move&#8221;.<\/p>\n<p>So:<\/p>\n<p><strong>What could the Big Six do, with regard to the release of ebooks, that would be better than the idea they&#8217;re currently going with?<\/strong><\/p>\n<p>As I said yesterday:<\/p>\n<blockquote>\n<p>Some folks asked me yesterday what I thought of\u00a0<a href=\"http:\/\/blogs.forrester.com\/consumer_product_strategy\/2009\/12\/urgent-note-to-book-industry-theres-a-better-way-to-window-ebooks.html\" >James McQuivey\u2019s idea to delay the ebook-as-a-separate-thing by four months, but also give it away as a free thing with every purchase of a hardback edition<\/a>. I think it\u2019s a great idea. I thought it was a great idea when I suggested it to my agent about six months ago on Twitter. However, I won\u2019t take credit for it \u2013 the indie gaming industry has been doing that for years; as a smaller, more nimble publishing organism, it has already felt and adapted to the changes of the digital age, and could teach the \u2018real\u2019 publishing world a thing or two about what works and what doesn\u2019t.<\/p>\n<\/blockquote>\n<p>I told Joanna Penn in an interview last year that the tabletop role-playing gaming industry started out by trying to model the methods of traditional publishing, found out the hard way that that really didn&#8217;t work for them (in the long run, it&#8217;s not working for big publishers either, but they&#8217;re BIG, so they didn&#8217;t notice as soon), and had to find new solutions. \u00a0They were the first to adopt electronic publishing, shame-free POD printing, electronic-only publishing, podcasting-modules, mixed media releases, and every other experimental method anyone could think of, good or bad. That&#8217;s fine: they&#8217;re small, and experimenting is something \u00a0small groups of people can DO that big groups can&#8217;t.<\/p>\n<p>But what that means is that they&#8217;ve come up with some things that consistently seem to work, which, to a greater or lesser degree, might translate into solutions for Big Publishing that would please even the greedy bastards longing for the golden profits of yesteryear. \u00a0I don&#8217;t have much time, so let&#8217;s get right to it.<\/p>\n<p><strong>Package the ebook with the hardback as a value-add<\/strong><\/p>\n<p>This works. More to the point it IS WORKING. Not just in gaming, but on Amazon, with the Kindle. For gaming examples, go to\u00a0<a href=\"http:\/\/www.indiepressrevolution.com\/xcart\/home.php\" >indie press revolution<\/a> and take a look at the options for games like\u00a0<a href=\"http:\/\/www.indiepressrevolution.com\/xcart\/product.php?productid=16884\" >Penny for My Thoughts<\/a>,\u00a0<a href=\"http:\/\/www.indiepressrevolution.com\/xcart\/product.php?productid=16231\" >Spirit of the Century<\/a>, or\u00a0<a href=\"http:\/\/www.indiepressrevolution.com\/xcart\/product.php?productid=16758\" >Mouse Guard<\/a>. \u00a0I&#8217;m not going to discuss this further; this is the granddaddy of &#8216;new&#8217; ideas, and dead-fucking-simple to implement.<\/p>\n<p><strong>Subscriptions<\/strong><\/p>\n<p>Whazza? Subscriptions?<\/p>\n<p>Eleven million WoW players tells me that this is a sales method that can work.<\/p>\n<p>Take a look at\u00a0<a href=\"http:%5C%5Cpaizo.com\" >Paizo.com<\/a>. They have a brilliant kind of deal set up for all their games and plain-old books: set up a subscription to one of their channels (like\u00a0<a href=\"http:\/\/paizo.com\/planetStories&amp;page=0#v5748btpy7zxx\" >Planet Stories<\/a>, which is your classic pulp &#8220;planetary romance&#8221; stuff). It costs you X dollars a year or whatever. Every month, you get an email about the new releases within that &#8220;channel&#8221;, on ebook. NEW releases. If you decide to buy, you get 30% off the unwashed-masses price. (<strong>Edit:<\/strong> Or hey, you get it on day-of-hardback-release. Even better: Both.)<\/p>\n<p>Or, how about the Big Dog of gaming,\u00a0<a href=\"http:\/\/www.wizards.com\/dnd\/Tools.aspx\" >Wizards of the Coast<\/a>?\u00a0<a href=\"http:\/\/doycetesterman.com\/index.php\/2009\/04\/wizards-of-the-coast-takes-a-novel-approach-to-dealing-with-pdf-piracy\/\" >WotC has done some stupid stuff with regard to PDFs of their products in the past<\/a>, but DnD Insider is smart. Pay for a monthly subscription to the service, and you a couple magazines every month with articles and useful stuff, written by the names you&#8217;re already fans of, some cool apps, and &#8216;free&#8217; access to every one of their current books, as searchable PDFs. \u00a0I&#8217;m not a member, but I gather that members also get access to &#8216;preview&#8217; copies of upcoming books, months before they&#8217;re released, which generates stir and interest and maybe a few advance reviews posted on &#8212;<\/p>\n<p>Oh, you know what that sounds like in publishing? Advance Reader Copies (ARCs).<\/p>\n<p>Yeah: &#8220;Sign up for our monthly subscription, and get digital ARCs of our upcoming titles, and a discount on the REAL digital copy when it&#8217;s released.&#8221; What book nerd wouldn&#8217;t jump at the chance?<\/p>\n<p><strong>The Ransom Model<\/strong><\/p>\n<p>There are a couple game designers who do stuff like this, notably\u00a0Greg Stolze and Daniel Solis. There are a couple different ways it gets implemented.\u00a0With Stolze\u2019s\u00a0<em>Reign<\/em> supplements, if Greg collects enough money from contributors (the &#8220;threshold pledge&#8221;) he releases the ebook as a free download for anyone and everyone. \u00a0An easy tweak for this in Big Publishing works like this: &#8220;If we get enough preorders for the ebook, we&#8217;ll release it the same day as the hardback comes out. If not, you have to wait.&#8221;\u00a0I like this, because it lets consumers tell publishers what they want &#8212; a ransom model works pretty well as a market study\u00a0&#8212; the consumer has power, and if they don&#8217;t exercise it, the publisher feels justified in delaying release.<\/p>\n<p>I can&#8217;t help but note that this is a pretty workable thing for indie authors. (If you don&#8217;t want to take preorder money for something you might not end up doing, run it like a publish-athon and just take pledges &#8212; it&#8217;s still a good a way to gauge interest.)<\/p>\n<p>You can also reward the ransom-preorder people in lots of fun ways. A thank-you list on the website or inside the book, mentioning people who helped make that version of the book happen when it did. A unique cover for the advance-order people. Hell, I dunno &#8211; what else would be cool?<\/p>\n<hr \/>\n<p>That&#8217;s stuff off the top of my head, stolen from people who are making it work in gaming (and thanks to Chris Weeda for the suggestion).<\/p>\n<p>The important take-away is this: ideas and implementations vary, but they all have one thing in common: they require embracing e-publishing, not holding it at arm&#8217;s length like a used condom you found in the spare sheets for your hotel room.<\/p>\n<p>Embracing it. That&#8217;s the first thing publishers need to do. That&#8217;s the first step.<\/p>\n<p>Right now? I&#8217;m not seeing it.<\/p>\n<p>And that&#8217;s not a problem anyone but the publishers themselves can fix.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yesterday\u2019s post generated a lot of interest. And emotion, yes, but mostly interest. If I can be allowed to revisit that post for a second, I\u2019d like to sum the whole thing up like so: Ignore questions of infrastructure and the costs of ebook file development; those things are tangential to the current issue. What \u2026 <\/p>\n<p class=\"link-more\"><a href=\"http:\/\/doycetesterman.com\/index.php\/2009\/12\/big-problems-little-solutions-e-book-publishing-ideas-stolen-from-gamers\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Big Problems, Little Solutions: E-book Publishing Ideas Stolen from Gamers&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"close","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,7],"tags":[],"class_list":["post-160215","post","type-post","status-publish","format-standard","hentry","category-links-resources","category-musing"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/160215","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=160215"}],"version-history":[{"count":1,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/160215\/revisions"}],"predecessor-version":[{"id":170771,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/160215\/revisions\/170771"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=160215"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=160215"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=160215"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}