{"id":2237,"date":"2011-08-05T18:45:24","date_gmt":"2011-08-05T18:45:24","guid":{"rendered":"http:\/\/random-average.com\/?p=2237"},"modified":"2012-01-16T19:44:29","modified_gmt":"2012-01-16T19:44:29","slug":"life-in-a-wormhole-want-to-ruin-his-day-eveonline","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2011\/08\/life-in-a-wormhole-want-to-ruin-his-day-eveonline\/","title":{"rendered":"Life in a Wormhole: &#8220;Want to Ruin His Day?&#8221; #eveonline"},"content":{"rendered":"<p>Enough moping about nullsec dissatisfaction! Yes, Bre is somewhat stuck in Curse. Yes, the rest of our alliance is moving to Catch and wants to know why we don&#8217;t want to fly out there and kowtow to the current landlords along with the rest of them.<\/p>\n<p>That doesn&#8217;t matter.<\/p>\n<p>What <em>matters<\/em> is that there are Sleepers waking up and I have some time on my hands (and piles of missiles at my fingertips).<\/p>\n<p>Our German neighbors are also active when I log on, and we share exploration duties, poking around our neighboring systems to determine the opportunities that awake. (Err&#8230; &#8220;await&#8221;, that is. Or awake, I guess: they are sleepers, after all&#8230;) The Class1 system connected to our home has several towers set up, but it appears the inhabiting corp only uses it to process moon-minerals, and doesn&#8217;t actually live there &#8212; the system is clogged to overflowing with sleeper sites. The Germans are leery of so many towers nearby, but I am undeterred and hop into a Gila, clearing out a couple sites in our home system before proceeding to the C1 for somewhat less challenging but enticingly profitable carnage.<\/p>\n<figure id=\"attachment_2238\" aria-describedby=\"caption-attachment-2238\" style=\"width: 300px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/sleeper_complex_01.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/sleeper_complex_01-300x192.jpg\" alt=\"\" title=\"sleeper_complex_01\" width=\"300\" height=\"192\" class=\"size-medium wp-image-2238\" srcset=\"https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/sleeper_complex_01-300x192.jpg 300w, https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/sleeper_complex_01-1024x655.jpg 1024w, https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/sleeper_complex_01.jpg 1600w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-2238\" class=\"wp-caption-text\">Another ruined sleeper hangar, cleared of its infestation. <\/figcaption><\/figure>\n<p>I can&#8217;t help but notice a lot more activity in the home system as I jump back into a salvager ship and head out to pick apart the sleeper wrecks, however. I don&#8217;t put off the cleanup, but as soon as I have the loot collected and stored, I hop into a scanning frigate and take stock of the situation &#8212; it looks as though another wormhole opened up in our system while I was out and about &#8212; this one inbound from another Class 2.<\/p>\n<p>The class 2 is completely uninhabited, however, and doesn&#8217;t immediately explain the clusters of ships I&#8217;ve seen on local d-scan, until I throw some scanning probes into the system for a better look. What the C2 lacks in inhabitants it more than makes up in connectivity: I count no less than four wormholes in the system: one to us, one to nullsec known space, and two connections (one inbound, one outbound) to class 5 wormholes: systems that are far more dangerous and generally far more removed from known space. I have no doubt that one or both of the class 5 systems&#8217; inhabitants are using this class 2 (and by extension, our own) as a highway out to the trade hubs of highsec. I don&#8217;t fancy my chances at collapsing these connections without some kind of interference, especially on my own, so it looks like I&#8217;ll just have to let it go and avoid the high traffic.<\/p>\n<p>Honestly, I have no beef with pilots tearing through our system on the way to somewhere else. What I <strong>do<\/strong> object to, however, is when someone decides to stick around and shoot <em>*my*<\/em> sleepers. That seems to be what&#8217;s happening back in the home system, because I see sleeper wrecks, a Cyclone battlecruiser, and scanning probes on d-scan when I return to our tower.<\/p>\n<p>Unfortunately, my skills with covert-ops frigates still have a few days to cook, so once again I am missing Bre and bemoaning the fact that I don&#8217;t have a good way to fly around the system while remaining cloaked.<\/p>\n<p>Luckily, I&#8217;m a fair hand with directional scanning, and our visiting Cyclone pilot is making it easy by &#8211; as near as I can tell &#8211; flying somewhere near the central star of the system.<\/p>\n<p>Gor logs in as I get the basic location of the ship.<\/p>\n<p>&#8220;Someone seems to be shooting our sleepers,&#8221; I say. &#8220;Want to ruin his day?&#8221;<\/p>\n<p>&#8220;Against my better judgement,&#8221; replies Gor (who&#8217;s spent many years honing his EVE risk-aversion skills), &#8220;I&#8217;m going to say yes.&#8221;<\/p>\n<p>Without Bre to provide ECM support, I opt for a heavy tackling ship &#8212; really heavy: a Ferox battlecruiser with a warp disruptor should be enough to keep the Cyclone from getting away, while still being tough enough to survive the encounter.<\/p>\n<p>Gor refits a Dominix battleship with a couple bits of electronic warfare as well, and while he does so we discuss the possibility that this is a trap: a bit of low-hanging fruit that will leave us outside the protection of the tower when 14 of the cyclone&#8217;s closest friends decloak and turn the tables.<\/p>\n<p>&#8220;I have the bookmarks that will get us back here,&#8221; I say, &#8220;and if we never screw up, we&#8217;ll never learn anything.&#8221;<\/p>\n<p>I warp both of us to where I think the Cyclone is at, and see the ship drop into my overview&#8230; 170 kilometers away. That&#8217;s a bit far for the drones in Gor&#8217;s ship, and much much too far for the Ferox, which is fitted for close-up brawling.<\/p>\n<p>&#8220;He&#8217;s scanning,&#8221; I tell Gor. &#8220;And he&#8217;s slow at it, which means he probably sucks. That takes attention. Let&#8217;s see if we can get close before he notices.&#8221;<\/p>\n<p>Gor agrees, and starts the Dom on a slow crawl toward the enemy.<\/p>\n<p>&#8220;Don&#8217;t lock him until I&#8217;m in range,&#8221; I add as I flip on the Ferox&#8217;s microwarpdrive for a fast burn toward the ship. &#8220;The warning will alert him.&#8221;<\/p>\n<p>The plan seems to work, as the Cyclone, while moving at cruising speed into open space, doesn&#8217;t react to our arrival. I watch the range to the target shrink and, just as I&#8217;m about to lock the ship, I heard the warning chirps that indicate he&#8217;s locking me as well.<\/p>\n<p>&#8220;Get him,&#8221; I say in voicechat, starting a tight orbit and flipping on every pointy module the Ferox comes fitted with, watching Gor&#8217;s cloud of drones streak towards us.<\/p>\n<p>The first volley of return fire from the Cyclone puts a smile on my face; it&#8217;s the resounding boom of artillery cannons, designed for solid long-range damage, but considerably less effective when your target is orbiting so close you can read the registration codes painted on the hull. The Ferox&#8217;s shields barely move.<\/p>\n<figure id=\"attachment_2239\" aria-describedby=\"caption-attachment-2239\" style=\"width: 224px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/58185411_726e1a40df.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/58185411_726e1a40df-224x300.jpg\" alt=\"\" title=\"58185411_726e1a40df\" width=\"224\" height=\"300\" class=\"size-medium wp-image-2239\" srcset=\"https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/58185411_726e1a40df-224x300.jpg 224w, https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2011\/08\/58185411_726e1a40df.jpg 275w\" sizes=\"auto, (max-width: 224px) 100vw, 224px\" \/><\/a><figcaption id=\"caption-attachment-2239\" class=\"wp-caption-text\">Pro tip: don't hang out next to the most visible celestial body in the system.<\/figcaption><\/figure>\n<p>In only a few seconds, the ship goes up in a very satisfying burst of hot metal, and Ty marks his first-ever PvP kill (unlikely he&#8217;ll ever catch up with Bre, thanks to her time in OUCH, but it still feels good). My big Ferox is unable to lock the pilot&#8217;s pod before he warps off, but we loot the wreck (and the sleepers he killed) and examine the remains, trying to figure out what such a senior pilot was doing in such a terribly fit ship. It could almost have been some kind of bait ship, designed to survive until the pilot&#8217;s friends show up to help out, but that sort of thing only works if you have friends, and this guy clearly did not. We just can&#8217;t figure it out.<\/p>\n<p>But that&#8217;s a mystery for another night. Gor logs out after our successful system defense, and a few minutes later the through-traffic from the Class5 travelers picks up again. I poke around in a scanning boat, noting that the traffic remains threateningly high pretty much throughout our constellation; I don&#8217;t like my own survival odds for either Sleeper shooting or hunting more-careful pilots, traveling in packs, so I log out within the safety of the tower shields and call it a night.  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Enough moping about nullsec dissatisfaction! Yes, Bre is somewhat stuck in Curse. Yes, the rest of our alliance is moving<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,4],"tags":[83],"class_list":["post-2237","post","type-post","status-publish","format-standard","hentry","category-actual-play","category-mmos","tag-eve"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/2237","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=2237"}],"version-history":[{"count":12,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/2237\/revisions"}],"predecessor-version":[{"id":3214,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/2237\/revisions\/3214"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=2237"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=2237"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=2237"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}