{"id":303,"date":"2006-09-20T12:56:02","date_gmt":"2006-09-20T12:56:02","guid":{"rendered":"http:\/\/random-average.com\/?p=303"},"modified":"2006-09-20T12:56:02","modified_gmt":"2006-09-20T12:56:02","slug":"what-is-the-social-contract-in-a-game","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2006\/09\/what-is-the-social-contract-in-a-game\/","title":{"rendered":"What is the &#8220;Social Contract&#8221; in a game?"},"content":{"rendered":"<p>I first read the phrase in Nobilis, but this quote from Mike Holmes breaks it down the best for me:<\/p>\n<blockquote><p><i>&#8220;&#8230;there is one and only one requirement to being able to have a good social contract for play, and that&#8217;s an understanding that every player has a right to speak about what they do or do not like as players.&#8221;<\/i><\/p><\/blockquote>\n<p>We&#8217;ve been talking a lot more about what we like and what we don&#8217;t like in games &#8212; I think that&#8217;s a really valuable thing to do, and to keep doing.<br \/>\nOne thing I remember from one discussion was about the fact that a particular player liked games where folks were working together, or where you didn&#8217;t have to worry about the other characters suddenly turning on you.<br \/>\n&#8230; and I really have to remember to ask that player about The Shab al-Hiri Roach, because they&#8217;re playing it and, as near as I can tell, enjoying it.  I&#8217;m curious how it manages to slip by that dislike, because I think that&#8217;s what&#8217;s happening &#8212; it&#8217;s not that the dislike is GONE &#8212; it just doesn&#8217;t really APPLY in that case.<br \/>\nHmm.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I first read the phrase in Nobilis, but this quote from Mike Holmes breaks it down the best for me:<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-303","post","type-post","status-publish","format-standard","hentry","category-musing"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/303","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=303"}],"version-history":[{"count":0,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/303\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=303"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=303"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=303"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}