{"id":312,"date":"2006-09-15T10:46:57","date_gmt":"2006-09-15T10:46:57","guid":{"rendered":"http:\/\/random-average.com\/?p=312"},"modified":"2006-09-15T10:46:57","modified_gmt":"2006-09-15T10:46:57","slug":"smashed-flat-in-the-social-footprint","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2006\/09\/smashed-flat-in-the-social-footprint\/","title":{"rendered":"Smashed flat in the Social Footprint"},"content":{"rendered":"<p>TonyLB starts a conversation about the <a title=\"Story Games for Everybody - Social Footprint\" href=\"http:\/\/www.story-games.com\/forums\/comments.php?DiscussionID=1348&#038;page=1#Item_0\">Social Footprint<\/a> inherent in various game and non-game activities &#8212; the potential time required to get ready for an activity and then actually do it&#8230; including the &#8216;follow-on&#8217; time required for a continuing activity, like an RPG campaign.<br \/>\nTelling quote here, relevant to the massive dearth of FtF RPG activity around the Casa in the last year and change:<\/p>\n<blockquote><p>\nI think when you consider a computer game like World of Warcraft [doyce: insert obvious CoH comparison here], which, technically, has a very small social footprint (sit down, log on, play for half an hour, log off), you can see why it is gobbling up a lot of traditional roleplayers, as traditional rpgs have a very sizeable social footprint, especially if you&#8217;re the GM.\n<\/p><\/blockquote>\n<p>Now, purposely-addictive gameplay aside, this is a really great point: one of the best things ABOUT CoH play for me (still true), is that if I have an urge to game on a random Tuesday evening, I can log in, start a mission, beat up some bad guys, finish the mission, and log out&#8230; and during that time there is (or was &#8212; not so true now) a fairly good chance that I&#8217;d be able to chat with a fellow player I knew, and socialize.<br \/>\nThat&#8217;s fucking hard to compete against in the real world, where even with a lot of players around, it&#8217;s hard to just call someone up and say &#8216;let&#8217;s do something&#8217;, without warning, and having something to play that&#8217;s actually FUN with just you and one other guy.  Yes, watch a movie, or tv-on-dvd or something, but that&#8217;s passive.  Even quick-and-fast Jungle Speed really needs about 4 people, preferably more&#8230;<br \/>\nI&#8217;m betting that&#8217;s why Cataan works so well out in NYC &#8212; &#8220;I&#8217;m bored, let&#8217;s do something,&#8221; and with three people, you can, and still sort of get your Escapism on.<br \/>\nSo the question:<br \/>\nHow do you combat that?  We mostly have disposable incomes &#8212; do we purposefully go out and acquire games like Bang and Cataan and Memoir &#8217;44 and Battlelore in order to have that kind of &#8220;small Social Footprint, but appealing&#8221; stuff at the ready?   I think maybe we (and by &#8216;we&#8217; I mean &#8216;me&#8217;) do.<br \/>\nAnd yes, I know we (and by &#8216;we&#8217;, I mean &#8216;Dave and Margie&#8217;) have a lot of party games, but when you&#8217;re in the mood to Smash Evil, Turbo Cranium just doesn&#8217;t get it done &#8212; it doesn&#8217;t even sound attractive.  Thus the question.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>TonyLB starts a conversation about the Social Footprint inherent in various game and non-game activities &#8212; the potential time required<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-312","post","type-post","status-publish","format-standard","hentry","category-musing"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/312","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=312"}],"version-history":[{"count":0,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/312\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=312"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=312"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=312"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}