{"id":329,"date":"2006-09-08T10:42:51","date_gmt":"2006-09-08T10:42:51","guid":{"rendered":"http:\/\/random-average.com\/?p=329"},"modified":"2006-09-08T10:42:51","modified_gmt":"2006-09-08T10:42:51","slug":"type-cast","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2006\/09\/type-cast\/","title":{"rendered":"Type-cast"},"content":{"rendered":"<p>Over <a title=\"Story Games for Everybody - Your Thing\" href=\"http:\/\/www.story-games.com\/forums\/comments.php?DiscussionID=1290&#038;page=1#Comment_29530\">here<\/a>, one of the Jason&#8217;s poses the question &#8220;What is your &#8216;Thing&#8217;.&#8221;<br \/>\nWhat he means is&#8230; well, he gives examples rather than spelling it out, but the sort of thing that you do with characters to sort of make them feel really comfortable to you.<br \/>\nAnd it&#8217;s weird. I can think of the &#8220;thing&#8221; for like, everyone I game with.  I couldn&#8217;t really think of mine.<br \/>\nLike&#8230; okay:<br \/>\nDave tends to gravitate toward support-role characters, generally.  Bards. Medics. Fawning, enthusiastic, cat-girl rogues.<br \/>\nMargie likes to have the means to figure things out &#8212; by that I mean, the means to acquire all the pieces of the puzzle &#8212; or even just most of them &#8212; she&#8217;ll handle putting them togehter herself. \ud83d\ude42<br \/>\nJackie characters are totally secure in their convictions, which leads them into trouble when they encounter other views.<br \/>\nRandy likes to see the oncoming weather forecasts and get people organized in time to batten down all the hatches.  (And he likes to be able to get around quickly.)<br \/>\nWith Lee and De&#8230; I&#8217;m not sure I&#8217;ve played enough games with them to see patterns.<br \/>\nAnd I puzzled on mine a bit. In fiction, I explore (repeatedly) the cycle of mourning that surrounds traumatic loss, but I don&#8217;t really think I do that with my roleplaying characters. Dunno. Maybe Jacob, at least originally.<br \/>\nLooking at patterns:<br \/>\nI play a lot of face-men types &#8212; bards who focus on storytelling; rogues focusing on the con-men aspect coupled with some showy skills; the &#8216;disguise\/infiltration&#8217; expert in a spy game.  Maybe that&#8217;s my thing, but that feels more like a delivery system than the virus. Hmm.<br \/>\nOkay&#8230; taking it further&#8230;<br \/>\nI had to play a cleric in one game, so I made him the Boss (at least in his own mind) to give me a means to achieve the face-man fix.  In the Champs game I played a long time, my horrible-charisma martial artist still became the team leader &#8212; his TV interviews were a delightful horrorshow.<br \/>\nThere are very very very few characters I&#8217;ve played who weren&#8217;t geared to be &#8216;the one who speaks for the group&#8217; &#8212; if not the leader, then at least the diplomat.  The ones that weren&#8217;t that &#8212; I generally didn&#8217;t enjoy, long-term. (Though they might have been very very fun, short-term.)<br \/>\nSo&#8230; what&#8217;s your type?  (And did I guess right on the one&#8217;s I guessed?)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over here, one of the Jason&#8217;s poses the question &#8220;What is your &#8216;Thing&#8217;.&#8221; What he means is&#8230; well, he gives<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-329","post","type-post","status-publish","format-standard","hentry","category-musing"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/329","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=329"}],"version-history":[{"count":0,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/329\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=329"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=329"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=329"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}