{"id":381,"date":"2006-06-19T11:25:25","date_gmt":"2006-06-19T11:25:25","guid":{"rendered":"http:\/\/random-average.com\/?p=381"},"modified":"2006-06-19T11:25:25","modified_gmt":"2006-06-19T11:25:25","slug":"lifecycle","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2006\/06\/lifecycle\/","title":{"rendered":"Lifecycle"},"content":{"rendered":"<p>Multiplayer game designer Raph Koster offers some observations on the <a href=\"http:\/\/www.raphkoster.com\/2006\/06\/16\/the-lifecycles-of-a-player\/\">Lifecycles of a Gamer<\/a>:<\/p>\n<blockquote><p>In many ways, we are all heading for a Socialization Destination. Everyone gets bored of a given virtual world. They then hang out there only because it\u2019s where their friends are. <b>The games in these worlds are like the beer at a bar, the rides at a carnival. They are diversions, and the point for most ends up being the other people. <\/b>\n<\/p><\/blockquote>\n<p>Something I&#8217;ve heard over and over: &#8220;if it weren&#8217;t for the people, I&#8217;d have left this game by now.&#8221;<br \/>\nWhich is why I&#8217;m more interested in organizing regular group activities these days, I suppose: it&#8217;s things like Monday Munchies and regular task forces and events that pull together all the people I really like playing with that, for whatever of a 100 different reasons, I don&#8217;t get to see in game with the same regularity as in the past.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Multiplayer game designer Raph Koster offers some observations on the Lifecycles of a Gamer: In many ways, we are all<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-381","post","type-post","status-publish","format-standard","hentry","category-links-resources"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/381","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=381"}],"version-history":[{"count":0,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/381\/revisions"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=381"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=381"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=381"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}