{"id":8716,"date":"2014-04-28T22:44:33","date_gmt":"2014-04-28T22:44:33","guid":{"rendered":"http:\/\/random-average.com\/?p=8716"},"modified":"2014-04-28T22:50:54","modified_gmt":"2014-04-28T22:50:54","slug":"fate-the-demolished-ones-sessions-5-and-6","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2014\/04\/fate-the-demolished-ones-sessions-5-and-6\/","title":{"rendered":"Fate, The Demolished Ones, Sessions 5 and 6"},"content":{"rendered":"<p>Under normal circumstances, I wouldn&#8217;t be blogging about this game at all, right now: the last anyone would have heard about it would have been Session 3.<\/p>\n<p>That doesn&#8217;t mean the game is going poorly! Far, far from it. However, there&#8217;s a ton of other stuff going on at the moment (work stuff, writing stuff, audiobook stuff, end of semester stuff, kids stuff, family stuff), and the simple fact is this: if the only way I had to record what happened in this game was writing down a detailed actual play, then nothing would be getting recorded.<\/p>\n<p>Luckily, that&#8217;s not the case, since we&#8217;re playing the game on Google Hangouts &#8220;on air&#8221;, which automatically records it to Youtube. A bit of tweaking, settings changes, and playlist adjustment, and we get an excellent record of everything &#8220;previously on.&#8221;<\/p>\n<p>This is everything so far:<br \/>\n<iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"\/\/www.youtube.com\/embed\/videoseries?list=PLfpTPTXP0TzMUfdRs3-fDwzl_MoXpfbMZ\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>I don&#8217;t think having these video recordings have made me any more or less likely to write down an actual play, but it does make me <em>very happy<\/em> something is being recorded, even when I&#8217;m stupidly busy.<\/p>\n<p>Also, there are a few other nice benefits:<\/p>\n<ul>\n<li>When I have time to &#8216;do stuff&#8217; related to the game, I can prepare things for the next session, instead of writing about the last one.<\/li>\n<li>I can rewatch prior sessions (or play them on my phone during drives and just listen to them podcast-style) to remind myself of stuff I&#8217;d introduced that I want to reincorporate.<\/li>\n<li>The roll20 app is WONDERFUL for giving me a central place to both store and organize all the random stuff I&#8217;ve pulled together for the game, while at the same time providing means for sharing it with the players.<\/li>\n<\/ul>\n<p>So: sorry for not writing things up in detail, but for real detail, nothing works much better than listening to exactly what happened in the session.<\/p>\n<p>I will certainly have a post-game analysis of the good, bad, and ugly for both the game and for the Hangouts\/Roll20 gaming medium. At this point, I would guess that we&#8217;ll have about eight sessions in total (tonight&#8217;s will be seven). Eight was my first estimate, then I&#8217;d started to think it would run to nine, but last session (after some hemming and hawing) the players sprang into action and pretty much skipped right over a whole subplot that didn&#8217;t grab them, so we&#8217;re back on track for eight.<\/p>\n<p>The big challenge tonight? Everyone kind of split up, so we&#8217;re going to be splitting the camera time between three different scenes for awhile, which may or may not slow things down &#8211; we&#8217;re splitting up the camera time, but covering three times as much ground? Maybe? My guess is it&#8217;ll be a wash, or possibly lose us a bit of time on an additional scene where everyone gets caught up to everyone else.<\/p>\n<p>I&#8217;m excited: this is the most consistent and continual RPG thing I&#8217;ve been able to run in over three years &#8211; as far as &#8216;online tabletop&#8217; gaming goes, the tech has finally arrived in my opinion &#8211; I don&#8217;t know if it&#8217;s a golden age for online tabletop gaming, but it sure feels like it.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Under normal circumstances, I wouldn&#8217;t be blogging about this game at all, right now: the last anyone would have heard<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"close","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,128,6],"tags":[131,56,116,115,132,135],"class_list":["post-8716","post","type-post","status-publish","format-standard","hentry","category-actual-play","category-online-table-top","category-table-top","tag-demolished-ones","tag-fate","tag-fate-core","tag-google","tag-hangouts","tag-the-demolished-ones"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/8716","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=8716"}],"version-history":[{"count":3,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/8716\/revisions"}],"predecessor-version":[{"id":8722,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/8716\/revisions\/8722"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=8716"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=8716"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=8716"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}