{"id":9086,"date":"2016-01-12T21:20:11","date_gmt":"2016-01-12T21:20:11","guid":{"rendered":"http:\/\/randomaverage.com\/?p=9086"},"modified":"2016-01-12T22:13:08","modified_gmt":"2016-01-12T22:13:08","slug":"converting-starship-stats-from-weg-to-fate","status":"publish","type":"post","link":"https:\/\/randomaverage.com\/index.php\/2016\/01\/converting-starship-stats-from-weg-to-fate\/","title":{"rendered":"Converting Starship Stats from WEG to Fate"},"content":{"rendered":"<p>Contrary to the evidence from this and previous posts, I am definitely not running thinking about running a Fate-based Star Wars game. I&#8217;m <em>not<\/em>. Shut up.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter size-large wp-image-9088\" src=\"http:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2016\/01\/sos-1024x683.jpg\" alt=\"sos\" title=\"I'm trying to stream Netflix, but it is IMPOSSIBLE to get 4G out here...\" width=\"512\" srcset=\"https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2016\/01\/sos-1024x683.jpg 1024w, https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2016\/01\/sos-300x200.jpg 300w, https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2016\/01\/sos-768x512.jpg 768w, https:\/\/randomaverage.com\/wp\/wp-content\/uploads\/2016\/01\/sos.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<h3>Basic Guidelines:<\/h3>\n<ul>\n<li>If you&#8217;re in a personal ship (where you&#8217;re in some way the &#8216;crew&#8217; &#8211; usually indicated by an Aspect), use your skill rating instead of the ship&#8217;s skill, with the ship giving a flat +1 to the roll if its related skill is 2 or higher.<\/li>\n<li>If you just hopped into a ship and started doing stuff (see: Rey and Finn in the Falcon), use the ship&#8217;s skill for any related action, with your skill providing a +1 &#8216;assist&#8217;.<\/li>\n<\/ul>\n<h3>Conversion:<\/h3>\n<ul>\n<li><strong>In general<\/strong>: 1D in WEG = +1 in Fate. Ignore all &#8216;pips&#8217; on WEG stats.<\/p>\n<\/li>\n<li>\n<p>Maneuverability\/Shields: add Maneuverability to Shield rating (if any) and convert the total 1:1 for &#8220;Defense&#8221; roll bonus (2D + 1D = +3 Defense in Fate.)<\/p>\n<\/li>\n<li>Space: Divide by 4 and round down for situational bonus to Overcome rolls for moving between zones. Use the same number for Atmospheric fights.<\/li>\n<li>Hull: Each full D of hull gives the ship one stress box.<\/li>\n<li>Sensors: Straight 1:1 conversion for related contests.<\/li>\n<li>Weapons:<\/li>\n<li>Convert Fire Control 1:1 for ship&#8217;s &#8220;Shoot&#8221; skill.<\/li>\n<li>Divide Damage dice by 3 (round down) and give the ship that much Harm rating. (6D = 2 Harm, 5D = 1 harm, et cetera).<\/li>\n<li>\n<p>Ion weapon damage cannot be mitigated with Stress, only Consequences.<\/p>\n<\/li>\n<li>\n<p>Differences in vehicle Scale converts 1:1 for bonuses and penalties, as appropriate. (A 2-shift difference in scale in WEG gives the larger ship -2 to defense, -2 to attacks, 2 levels of Protection (shift damage down by 2), and +2 to damage. Conversely, the smaller ship gets +2 to defense and attack, shifts damage taken up by 2, and does -2 damage.<\/p>\n<\/li>\n<li>It may feel more accurate to the source material to give BOTH the smaller and larger ships a bonus to Defend rolls &#8211; the smaller ships are harder to hit, while the bigger ships&#8217; shields are harder to get through.<\/li>\n<li>Create Advantage rolls can do wonders here by giving opponents the ability to take out gun emplacements, shield generators, propulsion, et cetera. (Example: Darth Vader in Star Wars Rebel&#8217;s <em>Siege of Lothal<\/em> destroys a rebel cruiser with a single TIE fighter by stacking a pile of Create Advantage rolls and then one-shotting the target.)<\/li>\n<\/ul>\n<p><strong>Finally:<\/strong> Eyeball the resulting conversion, tweak anything that seems wrong, and slap a couple aspects or a stunt on it, as needed.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Contrary to the evidence from this and previous posts, I am definitely not running thinking about running a Fate-based Star<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"close","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11,6],"tags":[56,73,154],"class_list":["post-9086","post","type-post","status-publish","format-standard","hentry","category-game-design","category-table-top","tag-fate","tag-star-wars","tag-weg"],"_links":{"self":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/9086","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/comments?post=9086"}],"version-history":[{"count":3,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/9086\/revisions"}],"predecessor-version":[{"id":9092,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/posts\/9086\/revisions\/9092"}],"wp:attachment":[{"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/media?parent=9086"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/categories?post=9086"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/randomaverage.com\/index.php\/wp-json\/wp\/v2\/tags?post=9086"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}