Recent Changes - Search

Main Menu (edit)

Petrana

TSOY Wiki

RandomWiki

Random Average Blog

Pm Wiki

Recent Changes Printable View Page History Edit Page

Player Characters | Kara Prokofieva >

Culture:
Petrana Nobility (from the Pontdeladia family)

Advances: 7

Experience: [_][_][_][_][_] (= 1 adv)

Advance Notes

  1. Athletics to 1
  2. React to 1
  3. Etiquette to 1
  4. Savoir-faire to 1
  5. Haggle to 1
  6. Sway to 1
  7. Key of Manipulator

Abilities

LevelBasicSoldierCourtMerchant
4. Grand Master    
3. Master    
2. AdeptEndure (V) Dueling (V) 
1. CompetentReact (I)
Resist (R)
Scrapping (V)
Dragoon (V)
Athletics (V)
Carousing (I)
Savoir-Faire (I)
Etiquette (R)
Sway (I)
Haggle (I)
0. Untrained Athletics (V)
Battle (R)
Sense Danger (I)
Aim (V)
First Aid (R)
Diplomacy (R)
Sway (I)
Fine Craft (R)

Pools

Vigor6[_][_][_][_][_][_]
Instinct2[_][_]
Reason3[_][_][_]

Harm

Desc.LevelVIR
Bruised:1[_][_][_]
 2[_][_][_]
 3[_][_][_]
Bloodied:4[_][_][_]
 5[_][_][_]
Broken:6[_][_][_]
  • Bruised: 1 PD to next action.
  • Bloodied: 1 PD to any action from Pool.
  • Broken: 1 PD on all actions + spend 1 from Pool per act.

Weapons and Armor Rapier (signature), main-gauche, pistol, carbine

Other Equipment Really fine clothes (blue silk)

Background

  • Son of a noble father; Mother was a high merchant family (Bertano). One of the first "line crossings" (hence duelling)
  • Young, pleasant, laid-back, rakish companion of Leo from the Wars.
  • Slender well-favored; longish, curly black hair, tied back in a blue silk ribbon.

Secrets

Secret of Signature Weapon: You have one weapon with which you are bonded. You gain a bonus die to any action taken with that weapon and any other character else attempting to use the weapon receives a penalty die. (To change this weapon, this Secret must be taken again.)

Keys

Key of Fraternity: Leonardo Soranzo - Your character has someone she is sworn to, a friend who is more important than anyone else.
  • Gain 1 XP every time this character is present in a scene with your character (maximum 3 per adventure).
  • Gain 2 XP whenever your character has to make a decision that is influenced by them.
  • Gain 5 XP every time your character defends them by putting herself at risk.
  • Buyoff: Sever the relationship with this person.
Key of the Manipulator: Leonardo Soranzo - Your character works behind the scenes, manipulating others in order to be a shadow ruler. Your character must work for or be an advisor of someone in a position of power.
  • Gain 1 XP whenever your character exerts his will over his ruler, even (especially) over minor matters.
  • Gain 2 XP whenever the ruler accepts your character's advice over others.
  • Gain 5 XP whenever your character's influence makes the ruler make a policy change or establish a new policy that works in your character's favor.
  • Buyoff: Accept the mantle of power oneself.

Pools

Vigor6[_][_][_][_][_][_]
Instinct2[_][_]
Reason3[_][_][_]

Pietro Pontdeladia

Culture:
Petrana Nobility (from the Pontdeladia family)

Advances: 7

Experience: [_][_][_][_][_] (= 1 adv)

Harm

Desc.LevelVIR
Bruised:1[_][_][_]
 2[_][_][_]
 3[_][_][_]
Bloodied:4[_][_][_]
 5[_][_][_]
Broken:6[_][_][_]

Secrets

Secret of Signature Weapon: You have one weapon with which you are bonded. You gain a bonus die to any action taken with that weapon and any other character else attempting to use the weapon receives a penalty die. (To change this weapon, this Secret must be taken again.)

Keys

Key of Fraternity: Leonardo Soranzo - Your character has someone she is sworn to, a friend who is more important than anyone else.
  • Gain 1 XP every time this character is present in a scene with your character (maximum 3 per adventure).
  • Gain 2 XP whenever your character has to make a decision that is influenced by them.
  • Gain 5 XP every time your character defends them by putting herself at risk.
  • Buyoff: Sever the relationship with this person.
Key of the Manipulator: Leonardo Soranzo - Your character works behind the scenes, manipulating others in order to be a shadow ruler. Your character must work for or be an advisor of someone in a position of power.
  • Gain 1 XP whenever your character exerts his will over his ruler, even (especially) over minor matters.
  • Gain 2 XP whenever the ruler accepts your character's advice over others.
  • Gain 5 XP whenever your character's influence makes the ruler make a policy change or establish a new policy that works in your character's favor.
  • Buyoff: Accept the mantle of power oneself.

Abilities

LevelBasicSoldierCourtMerchant
4. Grand Master    
3. Master    
2. AdeptEndure (V) Dueling (V) 
1. CompetentReact (I)
Resist (R)
Scrapping (V)
Dragoon (V)
Athletics (V)
Carousing (I)
Savoir-Faire (I)
Etiquette (R)
Sway (I)
Haggle (I)
0. Untrained Athletics (V)
Battle (R)
Sense Danger (I)
Aim (V)
First Aid (R)
Diplomacy (R)
Sway (I)
Fine Craft (R)

Weapons and Armor Rapier (signature weapon), main-gauche, pistol, carbine

Other Equipment Really fine clothes (blue silk)

Background

  • Son of a noble father; Mother was a high merchant family (Bertano). One of the first "line crossings" (hence duelling)
  • Young, pleasant, laid-back, rakish companion of Leo from the Wars.
  • Slender well-favored; longish, curly black hair, tied back in a blue silk ribbon.

Advance Notes

  1. Athletics to 1
  2. React to 1
  3. Etiquette to 1
  4. Savoir-faire to 1
  5. Haggle to 1
  6. Sway to 1
  7. Key of Manipulator

Player Characters | Kara Prokofieva >

Edit Page - Page History - Printable View - Recent Changes - Search
Page last modified on April 28, 2007, at 02:43 PM by DoyceTesterman

Creative Commons License
This work is licensed under a Creative Commons License.