Culture: Petrana Nobility (from the Pontdeladia family)
Advances: 7
Experience: [_][_][_][_][_] (= 1 adv)
Advance Notes
- Athletics to 1
- React to 1
- Etiquette to 1
- Savoir-faire to 1
- Haggle to 1
- Sway to 1
- Key of Manipulator
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Abilities
Level | Basic | Soldier | Court | Merchant |
4. Grand Master | | | | |
3. Master | | | | |
2. Adept | Endure (V) | | Dueling (V) | |
1. Competent | React (I) Resist (R) | Scrapping (V) Dragoon (V) Athletics (V) | Carousing (I) Savoir-Faire (I) Etiquette (R) Sway (I) | Haggle (I) |
0. Untrained | | Athletics (V) Battle (R) Sense Danger (I) Aim (V) First Aid (R) | Diplomacy (R) Sway (I) | Fine Craft (R) |
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Pools
Vigor | 6 | [_][_][_][_][_][_] |
Instinct | 2 | [_][_] |
Reason | 3 | [_][_][_] |
Harm
Desc. | Level | V | I | R |
Bruised: | 1 | [_] | [_] | [_] |
| 2 | [_] | [_] | [_] |
| 3 | [_] | [_] | [_] |
Bloodied: | 4 | [_] | [_] | [_] |
| 5 | [_] | [_] | [_] |
Broken: | 6 | [_] | [_] | [_] |
- Bruised: 1 PD to next action.
- Bloodied: 1 PD to any action from Pool.
- Broken: 1 PD on all actions + spend 1 from Pool per act.
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Weapons and Armor
Rapier (signature), main-gauche, pistol, carbine
Other Equipment
Really fine clothes (blue silk)
Background
- Son of a noble father; Mother was a high merchant family (Bertano). One of the first "line crossings" (hence duelling)
- Young, pleasant, laid-back, rakish companion of Leo from the Wars.
- Slender well-favored; longish, curly black hair, tied back in a blue silk ribbon.
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Secrets
Secret of Signature Weapon: You have one weapon with which you are bonded. You gain a bonus die to any action taken with that weapon and any other character else attempting to use the weapon receives a penalty die. (To change this weapon, this Secret must be taken again.)
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Keys
Key of Fraternity: Leonardo Soranzo - Your character has someone she is sworn to, a friend who is more important than anyone else.
- Gain 1 XP every time this character is present in a scene with your character (maximum 3 per adventure).
- Gain 2 XP whenever your character has to make a decision that is influenced by them.
- Gain 5 XP every time your character defends them by putting herself at risk.
- Buyoff: Sever the relationship with this person.
Key of the Manipulator: Leonardo Soranzo - Your character works behind the scenes, manipulating others in order to be a shadow ruler. Your character must work for or be an advisor of someone in a position of power.
- Gain 1 XP whenever your character exerts his will over his ruler, even (especially) over minor matters.
- Gain 2 XP whenever the ruler accepts your character's advice over others.
- Gain 5 XP whenever your character's influence makes the ruler make a policy change or establish a new policy that works in your character's favor.
- Buyoff: Accept the mantle of power oneself.
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