Shadow World
Character: Tamul
Player: Will Whatley
Background: Tamul drank like a fish for ten days and woke up in Green Lake. Prior to that, he was a professional killer (mostly on the right side of the law), but that business started to tire him. So he became a clandestine apprentice of a wizard heading a mystical society purporting to explain and control events based on their context (think Feng Shui). Tamul absorbed geomancy privately until his master began to make motions that 1) he was going to run away and 2) indicated he thought of Tamul as nothing but a pawn. Stealing a march, Tamul then absconded with a powerful and forbidden grimoire his master probably shouldn't have had anyway.
Description: Short, lithe, and quick in body. Rather slow looking in the face; dreamy eyes. Typical Shay coloration. Extremely neat grooming, and clothes that are barely sufficient for high society.
Goals: Stop using killing to solve most problems; become the strongest geomancer ever!
Hero Points: 12
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Keywords
Race: Shay
Homeland: Kaitaine
Occupation: Professional Duelist
Specialized Magic: Adept of Geomancy (Concentrated)
Common Magic: 17
Enormous Fireball spell
Other Keyword:
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Skills:
Homeland 17
- Speak Shay (Local Dialect)
- Bargain
- Assess Value
- SE Emer Geography
- SE Emerian Customs
- Urban Survival
- Know Orhanian Pantheon
Species
Professional Duelist 19
- Assess Flaws
- Dirty Fighting
- Strong Wrists 20
- Picking Fights
- Puttin a Price to Life
- Intimidation 20
- Sword Use
- Pistol Employment
- Know Kaitaine Municipal Codes Regarding Public Disturbaces, Breach of the Peace, and Licit Altercations
Geomancy 20
- Open Portal of Power
- Symbolic Sight
- Read/Write Ancient Kaitainian
- Know the Energy of this Place
- Disern Auspicious Valences
- Luck Theory
- Rule of Ismir
Other
- Spicy Cooking* 16
- Quick Stepper* 3m
- Scarred* 13
- Scroll - Master of the Shosen School* 3m
- Cold Blooded Murder^ 9m2
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Relationships:
Homeland 17
- Missed by Urchins on Rainwater Street
Professional Duelist 19
- License to (Kill) Duel in Kaitaine
- "Friend" of Speckler*
Magic
Other
- Egani Is My Hero 18
- Admired by Green Lake Kids 14
- Admires the Eccentricity and Verve of Archelaus 15
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Personality:
- Courteous* 13
- Neat* 13
- Tea-drinker* 13
Homeland 17
Professional Duelist 19
Flaw 10m
Ethnocentrist
Followers:
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Magic:
Grimoire
- The Sunrise Tale of Elegon Tarrant 20
- Make Everyone Leave
- Balance Cutter
- Ear to the Ground
- Round 'Em Up
- The Most Soothing Aroma
Spells
- Balance Cutter bound to hilt of sword 13
- Enormous Fireball (Common) makings 17
- The Most Soothing Aroma mobile 13, usually over where his bed is laid
Possessions:
- Scroll declaring Membership in the Shozen Noble Dueling Society
- Rapier 17
- Small jar of Pact Wine 13
Wealth:
Heroband: Brotherhood of Knowledge
- Gain:
- Know what my Brother Knows 19
- Protection From Unperceived Harm 18
- Perceive Causality 18
- Guardian is Aaron, a nine-foot tall, asexual humanoid golem, composed mostly of wood with lots of brass trim, including a brass-barred aviary in the chest. Wooden gears -- big and small, pulleys, actuators, etc. can be seen working throughout. Aaron is a fully autonomous individual who can speak aloud to anyone, members and non-members alike.
- The brotherhood is about the gathering and sharing of knowledge. To join, one must share their lore and be interested in further learning.
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* - One of the ten 'freebie' abilities
^ - Special Ability
Character Sheets