Allies & Shadows
Allies
DEVOTEES |
COURT ALLY |
1 |
COURT OR HOUSE PATRON |
3 |
COURT OF POWER (member) |
3 |
ROYAL FAMILY FRIEND |
2 |
ROYAL FAMILY DEVOTEE |
6 |
Personal Shadows
The first consideration is how real you want it to be.
- A Personal Shadow is just a shadow, set to your specifications. [1 point]
- A Shadow of the Realm will be near Amber...possibly close enough that its
denizens can move through the Golden Circle. The problem, of course, is that it's too
close for easy shadow shifting, and everyone knows about it. [2 points]
- A Primal Plane has a bit of Reality in it, all its own. A Primal Plane could
start casting Shadows of its own. [4 points]
- A Protean Plane is a piece of Shadow that, while not as powerful as Amber or
another Prime Reality, is, in fact, older than those planes from which most of
Shadow is derived. These Protean Planes are often home to great sources of power (and very
powerful entities who call it home. [X points (Not available pre-game.)]
The next thing you want to think about is protection.
- A Communication Barrier [1 point] blocks inter-Shadow talking. It can
block Pattern, Logrus, Trump, Magic, and/or Psyche. Incoming, outcoming, or both! But
remember, it's all-inclusive...you can't block everyone but YOU.
- Restricted Access [2 points] not only blocks communications, but access
as well. You can limit people to always entering at one point, or only being able to enter
from a type of feature (say, a sewer). You can even make them jump up and down, pat their
head, rub their stomach, and whistle dixie if that's your fancy. But remember, once again,
it applies to YOU too.
- Hidden or Concealed Shadows are just that. For [3 points], your Shadow
can be practically impossible for a non-Advanced initiate of Shadow to locate, and even
Advanced initiates could take literally months to find the place.
- Finally, for [4 points], you can set GUARDIANS. Exactly what your
guardians are, and their instructions, are up to you.
Now you'll want some control over the place.
- Just controlling the contents [1 point] is easy, and lets you act
like God, changing material, society, reality, and physical laws.
- The Time Flow is a bit harder [2 points], but allows you to speed it up
or slow it down, relative to whatever True world governs this area of Shadow.
- Finally, the hardest; controlling the Shadow's Destiny [4 points]. With
this, it can exert influence over those who walk through Shadow, setting it up so that the
next time they, say, hellride, they'll run across it.
PERSONAL SHADOWS |
PERSONAL SHADOW |
1 |
SHADOW OF THE REALM |
2 |
PRIMAL PLANE |
4 |
COMMUNICATION BARRIER |
+1 |
RESTRICTED ACCESS |
+2 |
HIDDEN / CONCEALED |
+3 |
GUARDED |
+4 |
CONTROL OF CONTENTS |
+1 |
CONTROL OF TIME FLOW |
+2 |
CONTROL DESTINY |
+4 |
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