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Shadow World
Character: Lianna
Player: Jane Williams
Background: Daughter of an high-class courtesan, Lianna never knew her father. As she grew up, she became a thief - a civilised thief, who abhorred violence, a cat-burglar and card sharp. One day she made a drunken bet to rob "Lady Luck"'s temple, and when she came round, found herself to be, not dead as she expected (and deserved), but a paladin devoted to the Lady, sworn to uphold the law and defend the innocent, with the aid of a huge magical sword with far too much personality. She, and the baffled priesthood, have since had to come to terms with her new position in life.
Description: Tall, slim, dark hair, green eyes.
Goals: Find out why the Lady made her a paladin.
Hero Points: 2
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Keywords
Race: Half-Laan, half as yet unknown
Homeland: Kaitaine 17
Occupation: Thief 2W (all 5 AE points)
Specialized Magic: Devotee of Lady Luck 17
Common Magic:
Other Keyword: Paladin^ 13
Lianna's Tale
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Skills:
Homeland
- Speak Shay (Local Dialect)
- Bargain
- Assess Value
- SE Emer Geography
- SE Emerian Customs
- Urban Survival
- Know Orhanian Pantheon
Species
- Tall 14
- Powerful 10
- Good Looking 10
- Resist Aging 14
- See in Dark 10 (from father?) *
Occupation
Thief (2W)
- Avoid combat
- Evaluate victim
- Hide
- Know local area (Kaitaine)
- Urban survival
- Word on the street (+3 to 5W)
- Climb
- Move quickly
- Appear trustworthy (+3 to 5W)
- Play cards (+3 to 5W)
- Cheat at cards (+3 to 5W)
Paladin (13)
- Recognise law-breaker
- Protect the innocent
- Know local law
- Claymore Combat (+1 HP spend)
- Pure Body
- Tireless
- Charismatic Presence (+2 to 15)
- Leadership
- Sense Motivation (+2 to 15)
- Detect lie
Magic
- Myths of Lady Luck
- Soul Vision
- Divine Intervention
- Estimate odds
- Gamble
Other
- Looks deceptively fragile *
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Relationships:
Homeland
- Family - her mother's distant kin
- Neighbourhood
- Temple
Occupation
Thief
Paladin
- Respected by citizens of Kaitaine
- To other paladins (inc. Matsos, see below)
- To temple of Lady Luck
Magic
- To Priest
- To temple of Lady Luck
- Worship the Lady
Personality:
Homeland
- Cosmopolitan
- Commercial
- Outgoing
Thief
- Cunning
- Devil-may-care
- Cynical
Paladin
- Single-minded (+2 to 15)
- Incorruptible (+2 to 15)
- Merciful (+2 to 15)
- Brave
- Self-Sacrificing
- Thinks the best of everyone
Magic
Other
- Refined tastes *
- Never refuses a challenge *
- Addicted to gambling *
Followers:
- Inufil - sidekick? Patron? Divine companion, housed in a claymore as long as she is, with far more experience (and knows it). Paladin magic (affinities Combat, Healing/protection, "paladin" (includes "detect lie" feat)) *
- Marossa - her mother. High-class courtesan, knows all the gossip, but (usually) maintains "client confidentiality". 1W
- Giuseppe - Thief. Former colleague, still a friend and occasional lover. Specialises in "get anything for a price" - usually legally, in fact.
- Matsos - Paladin, now her tutor in swordsmanship and pupil in card-sharping. Erm, card-playing.
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Magic:
Affinities:
Luck | "Affect dice", "It's a million to one chance but it might just work", "Impossible coincidence" |
Fate | "Predict intended future", "Lay geas" |
Paladin | "Aura of Light" |
Possessions:
Wealth: 6
- Decks of cards (plain, marked, Tarot)
- Dice (plain, loaded, D20, etc. The blue one is biased towards 6s.)
- Burglar's tools
- Holy Claymore of Lady Luck, Inufil (see Followers)
- Recognizable Tabard
- "Green eye" pendant, sign of the Lady, meant to bring luck.
Impediments
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* - One of the ten 'freebie' abilities (4 used plus 3 followers)
^ - Special Ability
24 of the 25 points spent.
Character Sheets
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