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Shadow World

Character: Lianna

Player: Jane Williams

Background: Daughter of an high-class courtesan, Lianna never knew her father. As she grew up, she became a thief - a civilised thief, who abhorred violence, a cat-burglar and card sharp. One day she made a drunken bet to rob "Lady Luck"'s temple, and when she came round, found herself to be, not dead as she expected (and deserved), but a paladin devoted to the Lady, sworn to uphold the law and defend the innocent, with the aid of a huge magical sword with far too much personality. She, and the baffled priesthood, have since had to come to terms with her new position in life.

Description: Tall, slim, dark hair, green eyes.

Goals: Find out why the Lady made her a paladin.

Hero Points: 2

Keywords

Race: Half-Laan, half as yet unknown

Homeland: Kaitaine 17

Occupation: Thief 2W (all 5 AE points)

Specialized Magic: Devotee of Lady Luck 17

Common Magic:

Other Keyword: Paladin^ 13

Lianna's Tale

Skills:

Homeland

  • Speak Shay (Local Dialect)
  • Bargain
  • Assess Value
  • SE Emer Geography
  • SE Emerian Customs
  • Urban Survival
  • Know Orhanian Pantheon

Species

  • Tall 14
  • Powerful 10
  • Good Looking 10
  • Resist Aging 14
  • See in Dark 10 (from father?) *

Occupation

Thief (2W)

  • Avoid combat
  • Evaluate victim
  • Hide
  • Know local area (Kaitaine)
  • Urban survival
  • Word on the street (+3 to 5W)
  • Climb
  • Move quickly
  • Appear trustworthy (+3 to 5W)
  • Play cards (+3 to 5W)
  • Cheat at cards (+3 to 5W)

Paladin (13)

  • Recognise law-breaker
  • Protect the innocent
  • Know local law
  • Claymore Combat (+1 HP spend)
  • Pure Body
  • Tireless
  • Charismatic Presence (+2 to 15)
  • Leadership
  • Sense Motivation (+2 to 15)
  • Detect lie

Magic

  • Myths of Lady Luck
  • Soul Vision
  • Divine Intervention
  • Estimate odds
  • Gamble

Other

  • Looks deceptively fragile *

Relationships:

Homeland

  • Family - her mother's distant kin
  • Neighbourhood
  • Temple

Occupation

Thief

  • Former colleagues

Paladin

  • Respected by citizens of Kaitaine
  • To other paladins (inc. Matsos, see below)
  • To temple of Lady Luck

Magic

  • To Priest
  • To temple of Lady Luck
  • Worship the Lady

Personality:

Homeland

  • Cosmopolitan
  • Commercial
  • Outgoing

Thief

  • Cunning
  • Devil-may-care
  • Cynical

Paladin

  • Single-minded (+2 to 15)
  • Incorruptible (+2 to 15)
  • Merciful (+2 to 15)
  • Brave
  • Self-Sacrificing
  • Thinks the best of everyone

Magic

  • Reckless
  • Fatalistic

Other

  • Refined tastes *
  • Never refuses a challenge *
  • Addicted to gambling *

Followers:

  • Inufil - sidekick? Patron? Divine companion, housed in a claymore as long as she is, with far more experience (and knows it). Paladin magic (affinities Combat, Healing/protection, "paladin" (includes "detect lie" feat)) *
  • Marossa - her mother. High-class courtesan, knows all the gossip, but (usually) maintains "client confidentiality". 1W
  • Giuseppe - Thief. Former colleague, still a friend and occasional lover. Specialises in "get anything for a price" - usually legally, in fact.
  • Matsos - Paladin, now her tutor in swordsmanship and pupil in card-sharping. Erm, card-playing.

Magic:

Affinities:

Luck"Affect dice", "It's a million to one chance but it might just work", "Impossible coincidence"
Fate"Predict intended future", "Lay geas"
Paladin"Aura of Light"

Possessions:

Wealth: 6

  • Decks of cards (plain, marked, Tarot)
  • Dice (plain, loaded, D20, etc. The blue one is biased towards 6s.)
  • Burglar's tools
  • Holy Claymore of Lady Luck, Inufil (see Followers)
  • Recognizable Tabard
  • "Green eye" pendant, sign of the Lady, meant to bring luck.

Impediments

* - One of the ten 'freebie' abilities (4 used plus 3 followers)
^ - Special Ability

24 of the 25 points spent.


Character Sheets

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Page last modified on June 01, 2006, at 09:35 PM by JaneWilliams

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