Heroquest (edit)?Back to Main WikiHeroquest HomepageMalatra HomepageRules: Campaigns: Outside Links Other: Back to Main WikiPm Wiki |
A few quick notes on disallowed or changed occupatiosn from the core HQ book:
NOT AVAILABLE
VERY RARE
Common:Entertainer Obviously, focus on the appropriate entertainment abilities. Healer No changes. Very appropriate for certain types of Spiritists. Hunter Pick a more specific type of survival than 'wilderness' that you don't already have from your species. Add boast. Merchant Pack animals tend to be more rare in Malatra, so some skill swapping might be appropriate there; perhaps add either an craft skill of some kind or a good relationship with your main supplier. Scholar Appropriate for witch-doctors, focusing on oral traditions and artifacts of the Ancients. See also: the Blue Hand?. Thief (aka: Kwaku) First, swap out 'word on the street' with 'ear to the ground', and 'Urban Survival' with one more appropriate. Add "Archery" to the list of possible combat skills to take. Add "Boast". Breaking down into the three specialities:
Warrior "Unit style mass combat" is questionable. Drop Ride. Add "Boast". |