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Magical abilities practiced (usually) in Adept Schools or Saintly Orders (I.e.: wizardry, or monotheistic faiths). A magical Spell is essentially a Wizard or Orderly casting a ritual spell by following the proscribe techniques set forth in either a Grimoire or Formulary, respectively, as set forth by the founders of the School or Order. (Although the end result within the game is the effectively same as a Initiate invoking a Feat or Practitioner using a Charm.)

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Page last modified on August 02, 2005, at 05:25 PM by DoyceTesterman

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