- Come away, oh human child!
To the waters and the wild
With a faery, hand in hand
For the world's more full of weeping
Than you can understand. - The Stolen Child, William Buttler Yeats
Grimm Therapy is a short campaign developed by Paka and other members of the Forge in this thread, using the Sorcerer rules.
The game is set in vaguely midwestern American town of some size. The characters are all kids in (roughly) third grade, aged 8 or 9 years). It is the spring semester and summer is looming distantly on the horizon.
Group One NPCs | | Group Two NPCs |
(in order of appearance) | | (in order of appearance) |
Morganthë, Megan's demon | | Coraline's Mom |
Narris, Katelyn's demon | | The Mouse King |
Darren, Katelyn's little brother | | Zit, Coraline's demon |
Not Christopher, a changeling | | The Leprechaun |
Sidewinder, Nicky's demon | | Fred, Jackson's dragon-demon |
Erin Ulasewich, ghost of a teenage girl | | Miss Oleksy, Math Teacher |
Katelyn's Mom | | Compound 666, Aloysius' demon |
Katelyn's Dad | | Fahzenda, Kermit's demon |
Nicky's Dad | | Mrs. Johnston, the Secretary |
Megan's Mom | | The Principal |
| Super-Mega-Bot-Z, Jason's demon | |
| Deanna, Jason's arch-nemesis at school | |
| Eddie Wilson, a bully | |
| Miss Ulasewich, a teacher and Erin's aunt | |
Game Sessions: