A beefy, sour man whose love for drink does not soften his iron command over his men.
Latour saw fierce combat against Zaru guerillas. The experience left him a shaken man. He eventually mustered out, and found employment serving Chenard's estate. The Lake Temple's secluded location engenders Latour's unique style of incompetent swagger.
This version of Latour is intended as a significant villain. If used as a protagonist, double each pool.
Biography
Name: Latour
Home Culture: Ammeni
Species: Human
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Abilities
Innate Abilities (A)
Athletics (V): 3
Reaction (I): 2
Resist(R): 3
Stay Up (Special): 3
Fighting Abilities (A)
Bamboo Warrior (V): 3
First Aid (R): 2
Scrapping (I): 2
Bash and Hold (V): 1
Battle (R): 3
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Social Abilities (C)
Etiquette (R): 1
Outdoor Abilities (B)
Aim (V): 2
Woodcraft (R): 1
Illicit Abilities (B)
Streetwise (R): 2
Guardsman (I): 2
Artistic Abilities (C)
Freeload (I): 2
Craft Abilities (B)
Rough Crafts (V): 1
Priestly Abilities (C)
Orate (R): 1
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Pools
Vigor: 3
Instinct: 3
Reason : 1
Advances: 11
Damage:
Bloodied?:
Broken?:
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Secrets
Secret of the Mighty Blow
Secret of Disarm
Secret of Language: Zaru
Secret of Addiction: Alcohol
Keys
Key of Bloodlust
Key of the Glittering Gold
Weapons and Armor
- Bamboo shinai sword (+1 to combat)
- Bamboo breastplate (+1 protection)
Other Equipment
- Hip flask
- Lots of disappointment channeled into resentment and aggression.
- Crimson Poiture: +2 dice to Vigor skills, -1 dice to Reason skills.
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Notes
- Advance 1: Boost A level skills
- Advance 2: Boost B level skills
- Advance 3: Increase Instinct
- Advance 4: Boost A level skills
- Advance 5: Boost C level skills
- Advance 6: Increase Instinct
- Advance 7: Boost A level skills
- Advance 8: Secret of Disarm
- Advance 9: Secret of Zaru Language
- Advance 10: Secret of Addiction
- Advance 11: Extra Key
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