Grigory is a village sun priest who found the official dicates of the faith increasingly at odds with his simple love of the people and the land. As the tax collectors of the local lord rode out of his village, leaving it burned and looted, he realized that any lord that could do such a thing was no icon of the Sun, but a blasphemer who must be destroyed. A month later, a feathered shaft found the heart of that lord as he rode with his court on his hunting preserve. Now Grigory lives on the run, using his knowledge of the land to stay alive, and bringing both arms and counsel to those in Maldor who would resist corrupt rule.
Grigory was created for a run of Rat Moon Rising, and died in that adventure
Biography
Name: Grigory
Home Culture: Maldor
Species: Human
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Abilities
Innate Abilities (A)
Athletics (V): 2
Reaction (I): 1
Resist(R): 3
Stay Up (Special): 1
Artistic Abilities (C)
Craft Abilities (C)
Fine Crafts (R): 1
Fighting Abilities (B)
Scrapping (I): 3
First Aid (R): 2
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Illicit Abilities (B)
Deceit (R): 3
Stealth (I): 3
Outdoor Abilities (A)
Direction Sense (I): 2
Scrounge (I): 2
Aim (V): 5
Woodscraft (V): 5
Priestly Abilities (B)
Pray (V): 2
Counsel (R): 2
Social Abilities (C)
Sway (I): 2
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Pools
Vigor: 4
Instinct: 5
Reason : 3
Advances: 10
Experience:
Damage:
Bloodied?:
Broken?:
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Secrets
Secret of Blessing
Secret of the Unwalked Path
Keys
Key of Faith (The Sun is greater than any man, even Absolon)
Key of the Revolutionary (The Lords of Maldor have damned themselves)
Key of Conscience
Weapons and Armor
Longbow and dagger
Symbol of the risen Sun
Other Equipment
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Notes
- Advance 1: B skills
- Advance 2: Key of Conscience
- Advance 3: B skills
- Advance 4: Secret of the Unwalked Path
- Advance 5: B skills
- Advance 6: A skills
- Advance 7: B skills
- Advance 8: A skills
- Advance 9: Key of the Revolutionary
- Advance 10: A skills
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