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New SecretsGeneral Three-Corner SecretsSecret of the Magical DuelWhen confronted with Three-Corner magic, you can whip up a counter-spell by outspending the magician in pool points and beating his success level by rolling the opposed ability. Cost - Nothing. Example - Harikiel the Bender cast the Werewolf Transformation spell, and spent 9 Instinct points to achieve an amazing (SL 4?) success using the Transformation ability. Daukai the Eloquent wishes to undo this spell, so she spends 10 Instinct and must get a legendary (SL 5?) success or better using Enhancement. Secrets of Specific AbilitiesCreation - Create VolumeYou can create 1 cubic foot of matter; each additional point of Vigor octuples this volume. It may take a simple geometric shape. Cost - 1 Vigor for 1 cubic foot; 2 Vigor for 8 cubic feet; 3 Vigor for 64 cubic feet, and so on. Divination - ScryYou may observe a familiar place or person in a reflective surface. The target may resist this effect. Cost - 1 Reason per 20 miles. Enhancement - Enhance SelfYour Enhancement magic can affect your own non-magical abilities. Cost - 2 Instinct. New SpellsSpells that Don't Need SecretsHere's some spells that can be done using no Secrets at all -- only the 'core' skills of the Three Corner Magic system. The benefit of creating spells relying on only the Abilities and no Secrets, aside from the reduction in Advances needed, is that there are no associated Pool Point costs. The downside is, the spells are more limited. The rules to observe:
TransformationTransformation says it can be used to move points from one Pool to another(it should be Pool -- Clinton has said that the use of 'ability' in this area is a mistake), so in theory it would allow... - Moving pool points around on the target, temporarily, to give them a short burst of energy - Make food rotten, or drinkable water into dirty You generally would not use Transformation to: - Make rotten food edible, or dirty water drinkable - Mending damaged items (boots, tears in clothes) The reason for this is that Transformation is "night" foci, and as such focuses much more on creating more Chaos in the world, not reducing it. Creation
DestructionThis one's easy -- years of RP Gs make it a simple matter to envision ways to harm someone. :)
Enthrallment
Divination
Enhancement
More SpellsSome of the names of the spells below were taken from Chris Pound's spell generator. Creation - Horsa's Hellacious OvenHorsa had to adapt his peaceful magic to the barbaric world of the Year of the Shadow. A cylinder of flame springs up around the target, who may make a Reaction roll to dodge out of the way. The cylinder is four feet across, five feet high, and the flames are one foot thick. The otherwise gentle Horsa noted that if one stands perfectly still he will not get burned... though the infernal heat may bake one into a crisp after a full hour.
Creation - Jaidu's Diminutive DeputyCreates a mini version of you. It has 1 in your Innate Abilities and best skill, plus the Secret of Rat Size (though not necessarily ratlike in other respects). You have a number of advances to spend on this homonculous equal to your Success Level.
Destruction - Wail of the BansheeThe wizard utters an eerie scream, and all who hear it shall die.
Enthrallment - Kattarnai's Imperfect InvitationKattarnai had little patience with bores, so she invented this spell. It makes a person feel like they've been called away elsewhere on urgent business... but after a while he can't remember why, or where.
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