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Biography
Name: Utmo of the Thirteenth Legion
Home Culture: Diamond Empire
Species: Human

The third son of landless aristocrats, Utmo was sent to the elite Warmain Academy of De-Shemod where he was trained to earn his fortune on the battlefield. As a heavy lancer in the illustrious Thirteenth Legion he tested his skills in bloody warcraft in the far-flung regions of the empire.

Ten years ago the legion, victorious against all, suffered a fatal blow from an unexpected quarter. An arcane political squabble led to the hanging of the legion's general as a conspirator against the throne. The Thirteenth was dissolved, and its officer corps wrongly denounced as traitors. Utmo and his companions in arms fled into the Waste Lands, where they now earn their keep as mercenaries.

Utmo is a burly man of average height who's beginning to go bald. The only parts his body that aren't all hairy are covered in scars, but on the field he wears ornate armor and rides a fearsome destrier.

Abilities


Innate Abilities (A)

Athletics (V): 3
Reaction (I): 3
Resist (R): 3
Stay Up (*): 4

Artistic Abilities (C)

Freeload (I): 2

Craft Abilities (B)

Fortify (R): 3
Rough Craft(V): 2

Fighting Abilities (A)

Bashing (V): 2
Battle (R): 3
First Aid (R): 1
Scrapping (I): 2
Cavalry (V): 5



Illicit Abilities

None.

Outdoor Abilities (B)

Aim (V): 3
Woodcraft (R): 2

Priestly Abilities (C)

Orate (I): 2

Social Abilities (B)

Etiquette (R): 2

Pools

Vigor: 6

Instinct: 4

Reason : 3

Advances: 15

Experience:

Damage:

Bloodied?:
Broken?:

Secrets

Secret of Enhancement - May spend any number of Vigor dice on a Cavalry check.
Secret of the Mighty Blow - May spend Vigor to increase damage on a 1:1 basis.
Secret of Shattering - The unmodified SL of Utmo's attack takes away bonuses from a weapon or tool. Cost: 2V.
Secret of Imbuement - Utmo wears armor blessed by a Verrik witch; it gives +3 to protection against the poison-tipped arrows of the Goat-Men.
Secret of Contacts - The Thirteenth dissolved, but Utmo knows where to find old friends. Cost: 3V usually.

Keys

Key of Fraternity - A sworn brother to those of the Thirteenth Legion.
Key of the Vow - To win glory for the Thirteenth.
Key of Glittering Gold - Mercenary's gotta eat.

Weapons and Armor

Spear (+1 combat, +2 charging)
Sword (+1 combat)
Blessed Armor (see Secrets)

Other Equipment

Cursed playing cards (doesn't know they're cursed)
Flagon of ale
Unreliable treasure maps
Mighty destrier warhorse
Idiot man-child drafted to be Utmo's page

Notes

  • Boost A abilities
  • Secret of Mighty Blow
  • Boost A
  • Boost B
  • Boost Reason
  • Boost A
  • Key of the Vow
  • Secret of Shattering
  • Boost B
  • Secret of Contacts
  • Boost A
  • Key of Glittering Gold
  • Boost C
  • Secret of Imbuement
  • Boost B

Example Characters

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Page last modified on August 02, 2005, at 01:25 PM by JamesNostack

Creative Commons License
This work is licensed under a Creative Commons License.