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The Cackling Key

Get 1 xp for every time you make some mad doom-filled prophecy filled with truth and bile (that those who are listening believe). Gain 3 xp every time you horrify a child or add to your own mystique as an evil crone through some infernal action. Gain 5 xp for doing something that is perceived as so evil (whether it is or not) that the entire community around you gathers up in arms to drive you from the premises. Buy-Off - Do something that cancels the possibility of the prophecy coming to pass.

Key of the Hermit

Gain 1 XP for driving people way, so that you don't have to meet with them. Gain 3 XP for making a person feel so unwelcome (without actually assaulting them) that they storm off, never wanting to be around you again. Buy-Off - Go to a party, and enjoy it.

Key of Spite

Gain 1 XP for complaining about wrongs that have been done to you. Gain 2 XP for making other people miserable. Gain 5 XP for indirectly making the source of your woes miserable. Buy-Off - Get over it.

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Page last modified on June 26, 2006, at 09:58 PM by broin

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