Abilities
Innate Abilities
Athletics (Vigor):2
Reaction (Instinct)
Resist(Reason) 2
Stay Up (Special) 3
Litter Bond (I): 1
Artistic Abilities
None.
Craft Abilities
Complex Crafts (Traps) (R): 3
Fighting Abilities
Machete-fighting (V): 5
Guerilla Warfare (I): 2
Tooth & Claw (Scrapping - I): 2
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Illicit Abilities
Stealth (I): 2
Lie (R): 1
Outdoor Abilities
Woodcraft (R): 3
Climbing (V): 1
Swimming (I): 1
Aim (V): 1
Priestly Abilities
None.
Social Abilities
Alpha Male (I): 1
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Pools
Vigor: 5
Instinct: 6
Reason : 2
Advances: 10
Experience:
Damage:
Bloodied?:
Broken?:
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Secrets
Secret of Rat Familiarity
Secret of Rat Vision
Secret of Mighty Blow (Spend Vigor to raise damage)
Secret of the Unwalked Path (Resist tracking with Woodcraft (1 Instinct)
Secret of the Ratling Companion
The Child's (exposed to Dubro's violent lifestyle): Power 2, Prowess 5, Senses 3, Brain 1, Stay up 2
Keys
Key of Bloodlust (1xp for beating someone in battle, 3xp for beating someone dangerous)
Key of the Guardian (1xp if character is present in scene, 2xp when they influence a decision, 5xp if I rescue them from harm) -- (Dubro has sworn to raise and protect the last surviving child from his Ammeni-annihilated Litter. He brings The Child with him on all of his missions and is, by example, teaching the pup the ways of battle.)
Weapons and Armor
Heavy Machete
Leather cuirass
Bow/arrows
Other Equipment
Small book of translated Zu koans
Jug of Rice wine
Carry-pack for The Child
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Notes
- Advance 1: Secret: Rat Vision
- Advance 2: +3 to A abilities.
- Advance 3: Secret: Mighty Blow
- Advance 4: Raise Vigor +1
- Advance 5: Secret: the Unwalked Path
- Advance 6: +2 to B abilities
- Advance 7: +3 to A abilities
- Advance 8: +2 to B abilities
- Advance 9: Key of the Guardian
- Advance 10: Secret: Ratling Companion
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