Main MenuRules: Play: Other: Random Average BlogPm Wiki |
Open Abilities for a Sci-Fi gameArtisticCreate (I) - Freeload (I) - Music (I) - Scholar (R) - Story-tell (R) CraftsmanComplex Crafts (R) (including Mechanics) - Computers (R) - Fine Crafts (R) - Rough Crafts (V) - Trader (I) CombatAim (V) - Medical Treatment (R) - Scrapping (V) - Sense Danger (I) - Tactics (see 'Battle') (R) IllicitDeceit (R) - Intimidate (V) - Stealth (I) - Theft (I) - Underworld (R) OutdoorAthletics (V) - Animal Care (I) - Piloting (R) - Scrounge (I) - Survival/Tracking (see: Woodcraft) (R) SpiritualCounsel (R) - Discern Truth (I) - Orate (R) - Pray (V) SocialDiplomacy (R) - Dueling (V) - Etiquette (R) - Savoir-Faire (I) - Sway (I) New Ability DescriptionsArtisticScholar (R) CraftsmanComputer Use (R) Complex Craft (Mechanics) (R) Trader (I) IllicitIntimidate (V) OutdoorPiloting (R) PriestlySocialDiplomacy (R) Seduction (I) |