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In both the short- and long-term fallout lists, the first choice given is: - Subtract 1 from one of your character's Stats. One what? One might assume "1d" except that a few lines down we read "Subtract 1d from an existing d6+ trait or relationship", and think "Why bother to say 1d there, but not 1d up above? Why is the wording different?"

1 die is right: those two choices under bad Fallout could actually be one single option on the list that reads: Subtract 1d from one of your character's Stats, d6+ Traits, or d6+ Relationships.

Come to that, why "subtract 1d from an existing d6+ trait"? Couldn't a 2d4 Trait be dropped to 1d4?

"Bad" Fallout lets you add d4s, not subtract 'em. d4's = complications, so of course bad follow-out = more complications, not less.


Link: How to handle Fallout when your Life is what's at Stake


Errata and Addendums:

  • In the Fallout rules, there is an example that reads: The stage: you’ve been hit in the head with an axe. You Took the Blow and rolled an 18 for Fallout.
    This is a mistype. For a melee weapon attack, one rolls d8's for Fallout; since one takes only the two highest dice rolled of the bunch, the highest possible result is a 16.
  • Add to the Long-term Fallout list:
    Rewrite your coat's description to include permanent damage. Reduce your coat's dice if it's called for.
  • Add to the Reflection Fallout list:
    Rewrite your coat's description to reflect repairs or replacement. Change your coat's dice if it's called for.

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Page last modified on August 02, 2005, at 01:25 PM by DoyceTesterman

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