Main Menu (edit)
Random Average Blogpmwiki.org |
Relevant Weapon SkillsFor light missile launchers (used on some Caldari and Minmatar ships):
For hybrid turrets (used on some Caldari and Gallente ships):
For projectile turrets (used on Minmatar ships):
For Energy turrets (lasers) (used on Amarr ships):
For Rockets (used on some Caldari and Minmatar ships):
For Drones (Used primarily on Gallente and Amarr ships, and to a lesser degree on Minmatar and Caldari ships):
Some suggested fits include a shield tank. For these suggested fittings, you will also need Shield Upgrades 1+ (which requires Science 1) and possibly Energy Management II (to fit a Micro Auxiliary Power Core if needed). If you don't have these skills trained, simply fit one of the ewar modules (tracking disruptor or sensor dampener) instead. Many suggested fits include rigs. Rigs are not required on your ship, but if you wish to fit them you will need a minimum of Mechanic III and Jury Rigging III plus the relevant specific Rigging skill to at least level 1. |