Galactic Menu (edit)Random Average Blogpmwiki.org |
Actual Play Starting out we had two planets, Clinton's was a war between enslaved Robots and their cruel computer master (assisted by the mercenary group the Diamondbacks) on Planetoid BR 549?. His Goals were Get Alien Drive (d4) and 'Ally with Robots' (d6). Jason's was a resupply/recrew mission on Kint's World, an icy, inhospitable planet where a labor union (Interplanetary Workers Union) and The Isabellites were clashing over forced conversions and his goals were 'Round Out Crew' (d4) and 'Avoid Detection' (d6). Jason's character, Pollard Kubb, arrived on the world and there was a strike/protest going on at the spaceport, with clashes between the IWU workers and the Isabellite conversion teams. Jason walked up to Eysteinn, the head organizer for the IWU, won a conflict, and convinced Eysteinn that it was okay to recruit some of Eysteinn's guys. He won a second conflict to recruit the guys, and a third to get off the planet even though the Isabellites were trying to figure out whether or not to stop him on 'religious grounds'. Clinton's crewman got involved on the side of the Isabellites, fighting them over 'religion', which was exactly counter to the goal of 'getting out undetected', he also had giant ice bats, listed as 'voracious megafauna' in the 'Environment' section of the planet, attack the Isabellites who were trying to get in the way of Jason's escaping captain. Kint's World was a little dissatisfying. Jason's goals were all about getting off the planet, and weren't really aimed at getting him involved in the fight between the Isabellites and IWU. I think we solved this pretty well with his second world. Clinton's captain's first world, Planetoid BR 549?, was better suited, Clinton had to engage with all three factions (The renegade robots, the Diamondbacks, and Clearmind the computer). He won a conflict to get into the tunnel where clearmind's crashed ship/command center was located, and another to figure out where the drive he was seeking was located. He then encountered Clearmind, who sent him out with a special bolt that would re-enslave the robots to Clearmind's will. Clinton's captain reverse-engineered the bolt to attempt to destroy Clearmind, instead (another conflict he won). Then, when he attempted to steal the drive after defeating Clearmind, he found a bomb attached to it. A brave robot, glad to be free of Clearmind, ended up sacrificing himself to save the humans. At the very end, the leader of the robots, S7BB8, joined the crew, much to the Security Officer's (Jason's crewman's) dismay. Clinton took a connection to Clearmind, who was a lot of fun to play, as his reward on the planet. Planetoid BR 549? was a little rough to begin with, but ended up being a rousing space battle of wits. The somewhat creepy/silly vibe definitely spilled over onto Jason's second planet. Jason's second planet, Sssathria, is a lush jungle world with Amazons and Lizardmen, and Fobolex Corporation is manufacturing a 'sex relaxant' called Copuzam. Jason's goals are 'Find the Pleasure Drug Formula' (d4) and 'Get Up On Queen' (d4) Jason landed and was rebuffed by the Fobolex people, who told him to leave. He left their landing strip but found a large open area in the middle of the Jungle/Swamp. Once the ship landed, it was attacked by a huge 'Leechtopus', a leech with octopus arms, on whose algae bad the ship had landed. The leechtopus was eating crewmen and pulling the ship under. With an assist from the 'Militant Women', Jason's crew defeated the Leechtopus and went to the Women's camp and celebrated. Jason, in an attempt to win their queen over, ended up in the ceremonial fighting pit. Pollard isn't suited to physical fighting, and lost this conflict (I think the only time the GM won a conflict the entire night). That's where we ended. GM Observances (Remi)
Notes (these are taken more-or-less directly from the pad they're written on)
Return to Durham Playtest |