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Concept: Senior Patrol Guard. Decorated veteran of 1149. Respected in the Guard. 'Should' be a patrol leader or captain, remains a Patrol Guard, often assigned ad hoc solo missions (like Sadie from the books).
Age: 49 Rank: Patrol Guard Will: 4 Health: 4 Nature: 4 (Saves for winter, but doesn't run and hide and doesn't fear predators.) Appearance: He has thick black fur, speckled with silver. His cloak is blue. His skills are:Fighter: 5, Pathfinder: 4, Persuader 3, Boatcrafter: 3, Militarist 2, Scout 2, Survivalist 2, Cartographer 2 Map-wise 2, War-wise 2, Weasel-wise 2 (His specialty is Pathfinder.) His traits are:Tough (1) Guard's Honor (1) Resources: 5 Circles: 4 Belief: Miracles come through sacrifice. Instinct: A path unmapped is a path lost. Born: Port Sumac Parents: Teran & Melisandre (Boatcrafters) His natural talent is Militarist. His Senior Artisan was Havram, a Cartographer. His Mentor was Emil, his uncle (mother's brother, deceased), who emphasized Pathfinding. His friend is Rand, a peer and Guard Captain. His enemy is the Governor of Copperwood. (!) |