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As the Hilspar Mountains run into the ocean on the southwest part of the Eastern Continent, a set of petty kingdoms exist, simply known as The Principalities. There are between 20-50, depending on how you count, independent city states in the region. Many are island nations, as the mountains run into seas here created a large number of rocky islands. Some are inland in valleys of the mountains, nestled between the farthest reaches of the Grindalspar Forest and the Ajzerian Plains. This is far enough south that the climate is quite temperate. In fact, prolonged snow coverage is rare, except at the highest elevations, and with cool breezes from the ocean, summer temperatures are fairly pleasant. The Principalities are a hub of trade between the unknown nations to the east of the Ajzerian Plains and the whole Cyllian Sea area. Plus they do trade with the people of the plains and the forest to a limited extend. They also export a lot of mined metal to the Five Nations and even to the Western Continent.



Characters using this Keyword:

Native Abilities

  • Cyllian Sea Geography
  • Principalities Customs
  • Speak Principalitinese
  • Bargain
  • Assess Value
  • Fishing
  • Boating

Native Flaws

Personality

  • Wanderlust

Relationships

Common Names:


Common Religions

Specialized Religions

  • Runic Magic (Sorcery?)

Reasons to Have Left Home


Homelands

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Page last modified on May 03, 2006, at 04:49 PM by MikeHolmes

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