Diceless Risus: the pretentious edition
Don’t look at me — it’s the author’s name for it.
It needs a pool mechanic added to it (cf. Nobilis) before I’d find the very static nature of the scores viable. Also, it loses the ability for scaling up by increasing the die sizes — still, it’s no worse than vanilla ADRPG as it stands.
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Indeed. You could run a pretty decent game with that, I should think.