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Category: D20

Fire Goose

2018-10-14 doycet D20, Game Design, Links & Resources

Created at the behest of Mark Hunt, for a silly little project on MeWe. Fire Goose Small beast, probably evil

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Fate Accelerated: Trouble Magnet – Kaylee’s Solo Supers Session #6 – Fight Fire

2014-02-03 doycet Actual Play, D20, Table Top

Due to unexpected fallout from last session, Nataly’s brawl with an alien gargoyle got her and her new family put

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Optimizing my free time

2009-06-29 doycet Actual Play, D20, Musing, Scheduling, Table Top One comment

I don’t have anything against DnD 4e. In my opinion, it’s a big step up – a real evolution –

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Coming back to the old home town: Paragon City

2009-04-27 doycet D20, MMO & Computers 2 comments

Saturday morning, I revved up the old comp and prepared to get in a little gaming goodness. Would I get

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Birthday presents for nerds

2009-02-12 doycet D20

From a GChat with the DM in my once-a-month DnD game: 12:59 PM Dale: Congratulations: your character gets 175 xp

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d20 update (and a bit of a rant at the end)

2008-08-26 doycet D20, Musing 3 comments

I feel weird using ‘d20’ to refer to a game of Dungeons and Dragons 4.0, as the game is fundamentally

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Patch 4.1 out for DnD

2008-07-21 doycet D20, Links & Resources 2 comments

Okay, not a patch, but people make the DnD = MMORPG comparison so much, I figured one more tired joke

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Hacking the DnD Action Point rules

2008-07-07 doycet D20, Game Design 9 comments

So I looked over the various gaming threads that had come out of discussions of Action Points and how they

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The One Where He Totally Geeked Out Like a Mid-1980s Gamer Nerd ((Hacking DnD 4 into Lord of the Rings))

2008-07-01 doycet D20, Game Design, MMO & Computers, Musing, Table Top One comment

I noticed early on that LotRO’s main conceit about their “Health Bar” really really works in DnD 4th with regards

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DnD Skill Challenges

2008-06-25 doycet D20, Musing 3 comments

Skill Challenges are a new wrinkle in DnD skill use that aim to make said skills use… well, more interesting.

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DnD “DM” Reference Screen

2008-06-24 doycet D20, Links & Resources One comment

In Flash, hosted here, and thus accessible anywhere. Because I am a nerd with a few minutes free time.

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DnD errata

2008-06-24 doycet D20, Links & Resources

*WotC’s official D&D 4e errata *enworld’s unofficial D&D 4e errata

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“Keys” for DnD

2008-06-24 doycet D20, Musing 3 comments

For a longer-term DnD game, I am seriously considering using something like the experience point system in The Shadow of

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Actual Play: Keep on the Shadowfells, Session One

2008-06-23 doycet Actual Play, D20 6 comments

As I mentioned, had a chance to play the first couple events in the sort of “DnD 4th Edition Lite”

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Dealing with the whiff-factor in DnD

2008-06-23 doycet D20, Musing 3 comments

Played some DnD last night. It was good. I will talk about that more in a bit, but for now,

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OM Freakin’ G: The DnD 4.0 game with the seven-year old got even more awesome.

2008-06-09 doycet D20, Links & Resources

You haven’t been keeping up with the exploits of D and his dad Tony? Why on earth not? Go here.

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Watching the 4.0 DnD release

2008-06-09 doycet D20, Musing 2 comments

… is a fascinating kind of car-crash voyeurism. Lots of folks into gaming have never really tried anything outside of

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Learn about DnD 4.0 with some cool, funny guys.

2008-06-06 doycet D20, Links & Resources One comment

Okay, so here’s what happened. Tycho and Gabriel from Penny Arcade, plus Scott Kurtz from PvP, got together with one

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For the nerd on your Father’s Day list

2008-06-03 doycet D20, Links & Resources, Musing 3 comments

Dungeons and Dragons, 4th Edition. I’m sorry, I’m just hearing too much good stuff about it. The indie roleplaying community

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Analyzing the last few sessions

2004-06-29 doycet D20

It is something of an irony that the players in my d20 game have been so interested and involved and

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Cool.

2004-04-11 doycet D20

You can get a pretty cool player-driven narrative out of 3e play. See here.

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Narrative d20?

2004-04-07 doycet D20 3 comments

I’ve heard a lot of interesting stuff about the new Conan RPG from Mongoose publishing — that it gives players

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d20 skill-check hack

2004-03-13 doycet D20 5 comments

As noted here: Where d20 breaks down is when it shifts to non-combat rolls where the entire task (skill) is

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d20 vs. the Dice Pool… or is it?

2004-03-10 doycet D20 2 comments

Overheard on The Forge :: d20 vs. 3d6, regarding “linear curves”. D20 combat is really a die pool system (rolling

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Greedy

2004-03-07 doycet D20 One comment

One of the things I said in the comments on this post regarded the way that d20 (or some other

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The beginning of the end of the beginning…

2003-12-11 doycet D20 4 comments

So I wrapped up the OA campaign last Friday night with the the most unwrap-uppy wrap-up I’ve ever done. Let’s

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Weekend review 3

2003-09-28 doycet D20

Sunday: Finished up the second serial in Dave’s In Deo Confidemus :: Spycraft campaign in a blaze of gunfire (mostly

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Making the lower levels not matter

2003-09-26 doycet D20 2 comments

While talking about something else, Bryant mentioned something called the “No Myth meme”, which sounds vaguely interesting, especially when combined

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Reminder: mention to Dave

2003-09-26 doycet D20 2 comments

OGL, D20 compatible CROSSGEN Campaign setting? Hmm.

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Dylan MacEvitt, pt. 2

2003-09-18 doycet D20, Game Design 2 comments

Some more character background for Dylan MacEvitt, member in good standing of The Agency.

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
I started off the year with a truly new #ttrpg experience - one of my kids ran a game for ME! First time that's EVER happened.

We played #Runecairne and she damned near killed me. It was great.

(We didn't TOTALLY separate the player/warden roles in this, because part of the reason we were doing this was so I could teach her to GM, so we did a two-person game (Runecairne is great for this) and a scenario I'd already run with Sean, and had open on my screen to spot any gotchas and give her tips.)
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 28
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 27
just me rambling about the last year in gaming and what's coming up
Me and the kids sit down to talk about the One-Armed Scissor "one-shot" - kind of a celebration/wake/post mortem.

Overall Impression: The one-shot served as an enticing introduction to Wildsea's setting and mechanics. While certain areas, like travel and character origin options, left players desiring more, the unique world, engaging whisper mechanics, and collaborative ship-building process were significant highlights.

In summary - we had a good time, the game is cool, we want to play some more (even Kaylee), and we don't super-enjoy canned one-shot scenarios.

2024 08 07
Our heroes find the surviving crew of the One Armed Scissor and safely escape the Manor.

Yup. Totally safe. No problem.

2024 07 29

#wildsea #ttrpg #actualplay 

This session focuses on the players' daring escape from a collapsing library hanging precariously over the Wildsea. The escape is complicated by a powerful Whisper unleashed by Saturniidae, which causes the library to become entangled in rapidly growing thorny vines.

Key Events
    Prepping for Trouble: The crew utilize their skills to recover resources and prepare for the impending attack by pinwolves. Saturniidae uses a Whisper to try to protect the sole surviving member of the One-Armed Scissor, but accidentally summons a spectral force that injures the party.
    Thorny Escape: Saturniidae's shouted Whisper, "Secrets Wrapped in Thorns," creates a whirlwind of paper that transforms into a rapidly growing cocoon of thorny brambles. The cocoon expands, forcing the pinwolves back and pushing the library away from the tallshank tree it was anchored to.
    Descent into Chaos: The library begins to collapse, forcing the players to navigate a chaotic environment filled with falling debris, thorny vines, and oozing crezzerin. Charybdis utilizes his unique skills and knowledge of plants to carefully extract Saturniidae from the thorny cocoon.
    Leaps of Faith: Cory leaps from the collapsing library, embedding her spear into the tallshank tree and clinging for dear life. Charybdis uses his wavewalk skill to swing through a window and escape, while Saturniidae glides down to the Queen Crab using her elegant wings.
    A Sinking Feeling: The library crashes into the edge of the rift, causing the nearby One Armed Scissor to tip and sink. The sinking ship evokes a sense of dread and PTSD in Charybdis, who witnesses a vision of his past death.
    Return to Three Masks: The players successfully return to Three Masks, albeit injured and emotionally drained. They share their harrowing tale, warning others of the dangers that now infest the library and the surrounding area.

Character Highlights

    Cory: Demonstrates agility and resourcefulness, using her spear to escape the collapsing library.
    Charybdis: Utilizes his expertise in plants and his unique abilities to navigate the dangerous environment and save Saturniidae.
    Saturniidae: Unintentionally unleashes chaos with her Whisper, but ultimately aids in the party's escape through her quick thinking, and suffers injuries and the effects of crezzerin poisoning.

Lingering Questions

    What will become of the library now that it is infested with creatures and a Librico Ray?
    Will the players attempt to retrieve more books or salvage anything from the wreckage?
    How will the loss of the library affect the community of Three Masks?
    What is the significance of the One Arm Scissor sinking into the rift?
The crew climbs up to the Hanging Manor and "gets rizzed by a Rift." (I don't know what that means, but the kids assure me it's hilarious and will never sound like hopelessly dated slang.)

2024 07 27

#wildsea #ttrpg #actualplay
The crew explores the moored and apparently abandoned One-armed Scissor, before proceeding to the Hanging Manor.

2024 07 15

Art of the One-Armed Scissor by Narshero @ the Wildsea Discord.

#wildsea #ttrpg #actualplay
Our crew of wildsailors get closer to the Hanging Manor, but stop for the night at A Grove of Twisted Trees.

This is the session where Whispers finally CLICKED for everyone, and it's pretty awesome.

#wildsea #ttrpg #actualplay
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