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Tag: roll20

Masks Menagerie Tropes

2018-01-02 doycet Actual Play, Links & Resources, Musing, Online Table Top, Table Top

A couple weeks ago, I joked that I should try to identify the main tropes that show up in our

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Masks “Menagerie” Campaign – Session 6 to 10

2017-12-02 doycet Actual Play, Links & Resources, Online Table Top, Table Top

It’s been awhile since I’ve written about our ongoing Masks game (superhero antics in the vein of Young Justice, Teen

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Masks Actual Play (Sessions 0 to 5)

2017-09-18 doycet Actual Play, Online Table Top

There’s so much in my head with the weekly Masks game, every time I try to figure out what to

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Masks AP: Icons

2017-09-09 doycet Actual Play, Online Table Top

Here’s a playlist of our first four (five) sessions of Masks, including Session 0 chargen, plus several plotagon video diaries

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Thinking about Spaceships and Star Wars because… well, OBVIOUSLY

2016-02-26 doycet Actual Play, Game Design, Musing, Online Table Top

First, before getting into the “thinking” part, I’ll just embed this silly song with clips from a bunch of spaceship

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Hangouts/Roll20 Gaming: Past and Future

2014-06-26 doycet Musing, Online Table Top, Scheduling

As most of you know, I finished up a Fate game about a month ago that ran via Google Hangouts

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Fate: The Demolished Ones, Session Three

2014-04-01 doycet Actual Play, Online Table Top, Table Top

“But first, I believe formal introductions are in order.” The statement hangs in the air for more than a few

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Highlight from last session.
Chrys, Gee, and Aitch stop in at a diner. Charlie catches up with them later.

2026 10 03 16 41 05 timebolted

Music on the diner Radio at the end of the session: https://youtu.be/YwozDusaQxs
Tim and I continue playing through The Quiet Year to build out the new sector of Cobalt Reach.

2026 09 29
Sean and Zoe join the game as teen supers-on-the-run, Gee and Aitch.

And, once again, the GM gets to drop a reveal he's been holding onto for over two years. It's pretty good.

2026 09 19
Welcome back to Victory Mesa.
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
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