We get our Scum and Villainy game rolling… with a dead body.
I’ve been lucky enough to have a regular gaming group for Some Time Now (thanks, #Roll20 !) – I don’t have the hard numbers, but I think we’re averaging ~48-50 game sessions a year in the main Monday night group.
The weekend just past was a bit of a jackpot.
On Friday night, I ran Session 0 chargen for a game of Apocalypse World, using the Baker’s new “Burned Over” playbooks, for a ‘fey revenge’ apocalypse that sees humanity clinging to survival in the ruins of rust-filled cities where the fey can’t easily reach. The notable bit with this game is it’s with three people I haven’t gotten to play RPGs with in ~five years. (That this group also includes my wife speaks volumes about how rough co-scheduling can be, sometimes.) Kate, Kim, and Amanda are playing a Vigilant, Brain-picker, and Medic, respectively, leaving me to come up with a real bastard of a settlement leader and (maybe) set up some patriarchy-smashing revenge fantasy. I have some more meandering thoughts on how excited I am to be playing with this group of strong women, but I’m still unpacking that. More to come.
Saturday night was the fifth actual play-session of the #Masks game with my daughter and her two friends from school – the only game being played face-to-face. This game fills me with joy, because the girls are so utterly into the game and, while they certainly have some level of self-awareness about the tropes involved, are totally invested and have exactly ZERO CHILL when it comes to the events of the sessions. We’re all learning a lot, and there are some real growth opportunities, though not always smiles and glitter (my daughter, for example, paused play for few minutes to talk about how her frustration with trying to play a fun-loving, joke-y character when her instincts is to “get super tense and judgmental of people when they don’t do what I expect, which… blame my mother, pretty much.”
On Saturday, the girls showed up to play WEARING THEIR CHARACTERS’ NON-COSTUME CLOTHING. They cosplayed as their guys, people. My cup runneth over.
And, of course, there’s my regular Monday Roll20 group, who (while still continuing to write fiction and comics NON-STOP about their Masks characters), are now four sessions into a game of the forged-in-the-dark game Scum and Villainy. The crew of the Fast Buck are trying to lay low while they figure out what to do with the insanely valuable/powerful Ur Artifact they’ve accidentally acquired, while the players (and GM) slowly feel our way through a new game system. A good system, to be sure, but ‘fiddly’ feeling to us, after well over a year of playing a game with which we’d become very very comfortable. (Kaylee, who listens in on the Monday group while doing homework, opines: “each session feels like about… half a comic issue.” And she’s not wrong – we’re going pretty slow right now, probably due to me trying to get the rules ‘right’, and asking lots of background questions.)
SO: for the first time probably since before my oldest daughter was born, that’s THREE gaming sessions in a week, all with a completely different group of players (save me). Really fantastic.
#actualplay #rpg #fitd #masks #pbta